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Thread: New Dx11 Benchmark StoneGiant Released

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  1. #1
    Xtreme Enthusiast
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    New Dx11 Benchmark StoneGiant Released

    http://www.stonegiant.se/

    “With DX11 hardware becoming more readily available, we decided now would be a good time to highlight the advanced features of our engine, including DX11 and tessellation support,” said Tobias Persson, Lead Engineer at BitSquid. “Tessellation adds an awful lot to the visual fidelity of the scene and is something that consumers can readily see for themselves. We are looking forward to seeing how games will take advantage of our engine.”
    http://www.youtube.com/watch?v=DOEDf33AZh4


    Keyboard & Mouse mappings
    Enter Start/stop cinematic sequence
    1-5 Jump between five preset close-up shots
    F1 Toggle wireframe (on/off)
    F2 Cycle between tessellation settings (off/medium/high)
    F3 Toggle depth of field effect (diffusion/regular)
    F4 Toggle performance statistics (on/off)

    WASD Move camera
    Mouse Rotate camera
    Mouse Wheel Change camera movement speed
    Last edited by kaktus1907; 04-22-2010 at 05:12 AM.

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