Here is my ini file with all the highest settings turned on at 1920x1200:

[Graphics]
gamePIXX=1920
gamePIXY=1200
rendererDLLPath=tridx8tl.dll
firstTimeFlag=0
subtitleMode=0
currentBoard=0
gameBrightness=0.65
bumpMapFlag=1
textureDetail=1
wideScreenFlag=0
shadowMapDetail=1
softParticles=1
megaDamage=0
SSAO=0
shadowMaps=1
mirrorDetail=1
bookDetail=1
lockTo30Hz=0
lockTo60Hz=1
antiAliasMultipleX=1
antiAliasMultipleY=1
runWindowed=0
frapsMode=0
backBufferCount=1
rendererDLLPath=tridx8tl.dll
Means DX8 Transformation & Lighting

Why in the world would a brand new game be released in DX8....this explains why having a beastly video card makes absolutely no difference and it all depends on your CPU.

You can change the value to DX9 or DX10, but there is no difference in performance or in quality. I enjoy the game play, but the performance could be much much better than it is for the graphics on display..

Also if you turn on "megaDamage=1" you can get more destructible environments, but if you turn rendererDLLPath to DX10 it doesn't work anymore while it does work with rendererDLLPath set to DX8/9. I'm really confused by this decision for the developer to choose DX8, does anyone have any ideas? I'm wondering if SLI/CF is even possible considering it's running in DX8 and this explains why turning on AA through the ini:

to enable anti aliasing in the PC version (warning this uses supersampling AA so the performance penalty is quite high):

On Vista:

Go to: C:Users\[Your_user name]\AppData\Local\GHOSTBUSTERS (tm)\settings.ini

Open the file with notepad/wordpad or similar.

Edit the lines:


antiAliasMultipleX=1
antiAliasMultipleY=1

to:


antiAliasMultipleX=2
antiAliasMultipleY=2

It should be in the same place in 7 but will have a different directory in XP, if you've ever hunted down a config file before you should be able to find it in XP.

AppData may be hidden so make sure you let Windows show hidden and configuration files, if you can't find it.

You can try enabling SSAO through this method but I found it to be broken, giving sub 1FPS framerates (regardless of setup) and producing errors all over the place. I just did some poking about and testing to figure this out by myself, not seen it reported elsewhere, so feel free to spam other forums if the word isn't out already on how to get this enabled.
Has such a huge performance hit, because it's running in DX8 WTF Terminal Reality....