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07-17-2008, 11:34 PM
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#1
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Xtreme Legend
Join Date: Sep 2002
Location: Finland
Posts: 1,688
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Futuremark: NVIDIA GPU PhysX not allowed
Hi,
I've changed a couple of e-mails between Futuremark CEO Tero Sarkkinen who quickly commented current confusing situation in ORB and Hall of Fame.
NVIDIA's GPU PhysX was launched in the middle of summer and most of FM's staff are on holidays (Most people are here in Finland). Tero said timing couldn't have been worse but they have updated filtering system coming up which will handle the runs which are not following Futuremark's guidelines.
When I asked more specific about NVIDIA's GPU PhysX, he confirmed that it won't be allowed. (Since Vantage's CPU test 2 is designed to measure CPU physics calculations and it is clearly stated in the rules that GPU or driver can't affect the result significantly).
So from now on if you want to run offical 3DMark result or Hall of Fame result with NVIDIA gfx you have to use Futuremark approved WHQL driver and do not install NVIDIA PhysX System Software.
I'm not sure if disabling GeForce PhysX will help ( download NV PhysX Tweaker 1.0) since it is reported that GPU PhysX installation will replace some 3DMark Vantage's files (source VR-Zone: Nvidia PhysX Driver Overwrites Vantage Files?).
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07-18-2008, 12:22 AM
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#2
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Diablo 3! Who's Excited?
Join Date: May 2005
Location: Atlanta, Georgia
Posts: 8,206
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Very interesting. Perhaps this will be a move in the right direction towards seeing Vantage adopted by HWBot. Thanks for the heads up, glad to see Futuremark taking a stand
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07-18-2008, 02:41 AM
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#3
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Xtreme Member
Join Date: Feb 2008
Location: Sweden
Posts: 359
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we all know how physX affect Vantage.., benching it without it feels very strange to put it mildly...
Thx for info Sampsa :-)
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07-18-2008, 03:21 AM
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#4
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OC Jedi
Join Date: Jan 2005
Location: Germany
Posts: 5,489
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I somewhat like their decision, but on the other hand, having the lower results for extreme overclockers after benching with the PhysX driver might be disappointing.
For the competition between Nvidia and AMD it surely is a step to a fairer battlefield.
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オタク
"Perfection is a state you should always try to attain, yet one you can never reach." - me =)
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07-18-2008, 03:44 AM
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#5
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Xtreme Addict
Join Date: Aug 2007
Location: Greece
Posts: 1,370
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Quote:
Originally Posted by Fr3ak
For the competition between Nvidia and AMD it surely is a step to a fairer battlefield. 
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That's right, competition should be fair 
The only disadvantage is that, scores are going to be a little lower now ...
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07-18-2008, 03:55 AM
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#6
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whos world is this?
Join Date: May 2006
Posts: 545
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i guess it comes down to personal preference,
ive never really cared too much about orb and i will just bench whatever gives me the BEST scores, in this case the physx driver is very innovative for that gpu test and I will be using it
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07-18-2008, 04:29 AM
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#7
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Registered User
Join Date: Oct 2007
Location: Good Old Germany
Posts: 43
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Quote:
Originally Posted by Fr3ak
For the competition between Nvidia and AMD it surely is a step to a fairer battlefield. 
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Yeah, that is right, but shouldnŽt we do it either in an equal way with all the other Benchmarks so that AMD Processors can compete with Intel CPUs
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do it bananstyle
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07-18-2008, 05:39 AM
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#8
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Xtreme Addict
Join Date: Aug 2007
Location: Greece
Posts: 1,370
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Quote:
Originally Posted by youngpro
i guess it comes down to personal preference,
ive never really cared too much about orb and i will just bench whatever gives me the BEST scores, in this case the physx driver is very innovative for that gpu test and I will be using it 
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What is hwbot's policy on nVidia PhysX drivers ?
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07-18-2008, 05:59 AM
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#9
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Xtreme Addict
Join Date: Feb 2006
Location: Potosi, Missouri
Posts: 1,840
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Quote:
Originally Posted by George_o/c
What is hwbot's policy on nVidia PhysX drivers ?
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I would think the same as Futuremark's since the top 20 need to have a valid ORB link.
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07-18-2008, 06:05 AM
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#10
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Xtreme Member
Join Date: Nov 2007
Posts: 491
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Boooo if games can use it to off set the CPU in games, then it should be shown inside the benchmark that is SUPPOSED to show how well a video card will do in tomorrows games.....They even said AMD could use it freely which could solve the problem of being unfair.
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07-18-2008, 06:11 AM
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#11
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Xtreme 3D Team
Join Date: Mar 2007
Location: Rio de Janeiro, Brazil
Posts: 403
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I can fully understand Futuremark, the main issue is that PhysX replaces a few Vantage files.
If they allow 3rd party file changing in their benchmarks they will open the doors for all kind of cheats.
Only FM may change bench files if it's needed.
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07-18-2008, 08:05 AM
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#12
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Xtreme X.I.P.
Join Date: Aug 2004
Location: Chile
Posts: 4,231
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So what about the PPU cards? those shouldnt be allowed either from what he said.
Could you ask him Sampsa, what would happend to all the guys that bought a separate PPU and now it wont improove the score? arent allowed?
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07-18-2008, 08:22 AM
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#13
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xtreme member
Join Date: Mar 2005
Location: Edmonton, Alberta
Posts: 4,592
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PPU should be allowed, as any system can install one, and it doesn't break FM rules, whereas nV phys-X only allows nV cards to use it.
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07-18-2008, 08:25 AM
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#14
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Xtreme X.I.P.
Join Date: Aug 2004
Location: Chile
Posts: 4,231
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Quote:
Originally Posted by Sampsa
Hi,
I've changed a couple of e-mails between Futuremark CEO Tero Sarkkinen who quickly commented current confusing situation in ORB and Hall of Fame.
NVIDIA's GPU PhysX was launched in the middle of summer and most of FM's staff are on holidays (Most people are here in Finland). Tero said timing couldn't have been worse but they have updated filtering system coming up which will handle the runs which are not following Futuremark's guidelines.
When I asked more specific about NVIDIA's GPU PhysX, he confirmed that it won't be allowed. (Since Vantage's CPU test 2 is designed to measure CPU physics calculations and it is clearly stated in the rules that GPU or driver can't affect the result significantly).
So from now on if you want to run offical 3DMark result or Hall of Fame result with NVIDIA gfx you have to use Futuremark approved WHQL driver and do not install NVIDIA PhysX System Software.
I'm not sure if disabling GeForce PhysX will help ( download NV PhysX Tweaker 1.0) since it is reported that GPU PhysX installation will replace some 3DMark Vantage's files (source VR-Zone: Nvidia PhysX Driver Overwrites Vantage Files?).
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Quote:
Originally Posted by cadaveca
PPU should be allowed, as any system can install one, and it doesn't break FM rules, whereas nV phys-X only allows nV cards to use it.
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1st the Owner words are pretty clear.
2nd PhysX doenst block ATI cards is AMD who has to invest in making the work just like NVIDIA did.
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07-18-2008, 08:29 AM
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#15
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Xtreme Enthusiast
Join Date: Apr 2008
Posts: 846
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Good for Futuremark. You level that playing field!
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07-18-2008, 08:30 AM
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#16
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xtreme member
Join Date: Mar 2005
Location: Edmonton, Alberta
Posts: 4,592
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Quote:
Originally Posted by metro.cl
1st the Owner words are pretty clear.
2nd PhysX doenst block ATI cards is AMD who has to invest in making the work just like NVIDIA did.
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Well, current nV phys-X driver breaks PPU function(nessecary files needed only found in VGA driver), so it's a two-sided street ATM. Unless you have nV VGA, no Phys-X functionality can be used, period. nV needs to fix that before ATI can do ANYTHING. But yeah, I totally agree...I said thing would be like this when this issue first came up, for the smae reason we hear now...no real suprise here.
Last edited by cadaveca; 07-18-2008 at 08:32 AM.
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07-18-2008, 08:30 AM
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#17
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Xtreme Addict
Join Date: Apr 2005
Location: Calgary, AB
Posts: 1,701
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At least the rules are clear now.
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07-18-2008, 09:15 AM
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#18
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Xtreme Enthusiast
Join Date: Jun 2006
Location: U.S.A. Florida
Posts: 762
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About time. Artificially inflating their scores is all Nvidia was doing.
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07-18-2008, 09:33 AM
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#19
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Xtreme Member
Join Date: Dec 2005
Posts: 334
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How about running 3DMark Vantage with an Ageia physics card?
This does affect the outcome and the physics test is intentionally put there by Futuremark.
In the meanwhile, an Nvidia driver does the same job by using the GPU.
There is no difference between an ageia card doing physics or the GPU doing physics.
Why is there a physics driver installed on our PCs with 3DMark Vantage anyway?
Something is fishy I think and you know what I mean.
On the other hand I expect to see larrabee GPU cores integrated on the nehalem CPU. Well .... define the term CPU now.
This measure discourages AMD to include Ageia and or Havok physics hardware acceleration on their GPUs.
Though we are going to see real word improved gaming from those technologies in the near future from all three rivals (Intel - AMD - Nvidia)
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Last edited by Marios; 07-18-2008 at 09:51 AM.
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07-18-2008, 10:07 AM
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#20
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Xtreme Legend
Join Date: Sep 2002
Location: Finland
Posts: 1,688
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Why are you guys asking about AGEIA PhysX physics card over and over again?!?! 3DMark Vantage has been supporting it since the beginning and will continue supporting it in the future. We are talking here about PhysX on GPU which is being banned!
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07-18-2008, 10:18 AM
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#21
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Xtreme Member
Join Date: Dec 2005
Posts: 334
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There is no difference. In both cases we get hardware physics acceleration.
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07-18-2008, 10:22 AM
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#22
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xtreme member
Join Date: Mar 2005
Location: Edmonton, Alberta
Posts: 4,592
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The difference is that Physics on the gpu does not seperate gpu/cpu performance into seperate categories. A PPU cannot render graphics on it's own, so it is considered part of the cpu sub-system.
The whole point of that test is to measure CPU sub-system performance in rendering physics, and to isolate it from gpu performance. It says so right in the design documents, as I posted in the first thread we had here, when they started to pull the scores.
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07-18-2008, 10:23 AM
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#23
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Xtreme Member
Join Date: Nov 2007
Posts: 491
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I'm going to buy a AGEIA PhysX physics and be done with it.
That way I can do physX and not be pissed about them taking it out.
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07-18-2008, 10:35 AM
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#24
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Xtreme Member
Join Date: Dec 2005
Posts: 334
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Quote:
Originally Posted by cadaveca
The difference is that Physics on the gpu does not seperate gpu/cpu performance into seperate categories. A PPU cannot render graphics on it's own, so it is considered part of the cpu sub-system.
The whole point of that test is to measure CPU sub-system performance in rendering physics, and to isolate it from gpu performance. It says so right in the design documents, as I posted in the first thread we had here, when they started to pull the scores.
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Why is it OK for a CPU to do the job of a PPU and not a GPU?
Unless we get zero points from a CPU doing the job of a PPU we should allow a GPU doing the job of a PPU. Are we serious now?
Are we going to define the PPU GPU and CPU terms now?
Who cares about terms as soon as something out there does the same job?
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07-18-2008, 10:36 AM
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#25
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Land of the Midnight Sun
Join Date: Sep 2006
Location: Yukon, Canada
Posts: 2,695
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Quote:
Originally Posted by DaMulta
Boooo if games can use it to off set the CPU in games, then it should be shown inside the benchmark that is SUPPOSED to show how well a video card will do in tomorrows games.....They even said AMD could use it freely which could solve the problem of being unfair.
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You'd definitely have an argument if PhysX was used in all games. Considering it's not, it shouldn't be used in benchmarks.
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