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Thread: NVIDIA Demo: Human Head

  1. #1
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    New Nvidia Demo out for 8800 , Human head !

    NVIDIA's GeForce 8800 Ultra demo "Human Head" delivers a startling leap forward in realism for real-time characters. A new sum-of-Guassians formulation of subsurface scattering within a multi-layered skin model coupled with the blazing shading performance of GeForce 8800 Ultra enables rendering of realistic human skin at a level never before seen in real-time.

    To evaluate the complex skin shader and HDR lighting, "Human Head" computes 17 offscreen textures every frame totaling over 40 Million pixels, each shaded with lengthy pixel shaders. That's more than 1.2 billion pixels every second! 4096 x 4096 color and normal textures provide photo-realistic detail even at extremely close ranges. All this shading and texture processing requires both a level of shader performance and memory bandwidth unavailable until now thanks to GeForce 8800 Ultra.

    The presets at the lower left allow quick access to a variety of lighting rigs and the menu controls allow complete control of light positions. The Shader FX menu allows control of the translucency of the skin (the "waxy" slider) as well as controls for chrome skin (or even a mix of skin and chrome). The number keys "1" through "5" show some of subsurface scattering textures that are computing each frame when evaluating the skin shader. "0" restores normal rendering.

    Special thanks to actor Doug Jones (Hellboy, Pan's Labyrinth, Fantastic Four: Rise of the Silver Surfer) for allowing us to use his likeness to deliver the next level in realistic real-time characters.


    http://www.nzone.com/object/nzone_hu...downloads.html

    8800 GTX run it np

  2. #2
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    Now that's what I'm talkin' about... Photo-realism at its finest. Now, if only we had more powerful gfx cards and more dedicated game makers to actually program games with gfx like this.

  3. #3
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    so this will only work with a 8800 ultra? no 8800gts?

  4. #4
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    Quote Originally Posted by FragTek View Post
    Now that's what I'm talkin' about... Photo-realism at its finest. Now, if only we had more powerful gfx cards and more dedicated game makers to actually program games with gfx like this.
    It's one thing to render one head with that much detail...quite another to render more than 20 entire characters with that much detail in an actual real life situation with the same level of detail given to the environment.

    Perkam

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    Does anyone else think that true photo realism will change their approach to games? I think I would be alot less likely to enjoy carjacking & shooting someone (something many gamers enjoy in GTA) if they were rendered this accurately. I think this'll make "creepy" games significantly better too. Monsters are scarier when they don't look like they're made out of plastic.

  6. #6
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    Works fine on my GTX.

    Btw, omgads shadow suxx0r. Look on the head and on the back of the neck.


    And lol a face

  7. #7
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    Make sure to disable the TV out if you're having performance issues. This test should work with all 8800 series (including 8800GTS 320).

  8. #8
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    NVIDIA Demo: Human Head

    NVIDIA Demo: Human Head—Home
    NVIDIA's GeForce 8800 Ultra demo "Human Head" delivers a startling leap forward in realism for real-time characters. A new sum-of-Guassians formulation of subsurface scattering within a multi-layered skin model coupled with the blazing shading performance of GeForce 8800 Ultra enables rendering of realistic human skin at a level never before seen in real-time.

    To evaluate the complex skin shader and HDR lighting, "Human Head" computes 17 offscreen textures every frame totaling over 40 Million pixels, each shaded with lengthy pixel shaders. That's more than 1.2 billion pixels every second! 4096 x 4096 color and normal textures provide photo-realistic detail even at extremely close ranges. All this shading and texture processing requires both a level of shader performance and memory bandwidth unavailable until now thanks to GeForce 8800 Ultra.

    The presets at the lower left allow quick access to a variety of lighting rigs and the menu controls allow complete control of light positions. The Shader FX menu allows control of the translucency of the skin (the "waxy" slider) as well as controls for chrome skin (or even a mix of skin and chrome). The number keys "1" through "5" show some of subsurface scattering textures that are computing each frame when evaluating the skin shader. "0" restores normal rendering.

    Special thanks to actor Doug Jones (Hellboy, Pan's Labyrinth, Fantastic Four: Rise of the Silver Surfer) for allowing us to use his likeness to deliver the next level in realistic real-time characters.





    http://www.nzone.com/object/nzone_humanhead_home.html
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    I can run it around 20fps at 1680x1050. It's pretty freaky. I wish he was animated.
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    CLICK THIS:http://www.projectoffset.com/astormiscoming/ Each unique view moves the bar up. Last time it filled, a new picture was revealed.

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    http://www.xtremesystems.org/forums/...d.php?t=145324

    Been There. Done That. Got the T-Shirt.

  11. #11
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    Well I thought the crysis heads screenshot that is out was pretty real, but no idea if that was rendered realtime or whatever.

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  12. #12
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    Quote Originally Posted by perkam View Post
    It's one thing to render one head with that much detail...quite another to render more than 20 entire characters with that much detail in an actual real life situation with the same level of detail given to the environment.

    Perkam
    And that would be the ultimate gaming experience. Hopefully I'll get to see that before my lifetime.
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  13. #13
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    that is for sure freaky
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  14. #14
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    Minimum System Requirements: GeForce 8800 Ultra, ..., 256MB video memory

    Where can I get a 8800 Ultra with <256Mb vmem (If there where no such card, why would they add 256mb vmem to the list )
    Last edited by oozberg; 05-23-2007 at 02:59 PM.
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  15. #15
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    It runs on gts 320 too but I'd prefer a cute girl instead of this old guy
    ...

  16. #16
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    Quote Originally Posted by FragTek View Post
    http://www.xtremesystems.org/forums/...d.php?t=145324

    Been There. Done That. Got the T-Shirt.
    tried that but I got a BSoD
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  17. #17
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    Quote Originally Posted by nn_step View Post
    tried that but I got a BSoD
    NICE T- shirt !!
    Hark children of the Resolution !!

  18. #18
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    Crashes w/ my 7900GTO and 3007WFP. Ive adjusted the res, etc..

    Guess I need a 8800GTX/Ultra... But, I was waiting for R600 to push down prices..... .....
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  19. #19
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    I have such a shirt


    Not those nice boobies though.

  20. #20
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    Quote Originally Posted by The Brick View Post
    I have such a shirt


    Not those nice boobies though.
    do u know where to get one

    i am talking about the shirt :P
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  21. #21
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    Wow... Looks like Nvidia pretty much Jordan Jumped across uncanny valley.

  22. #22
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    If Nvidia jumped over it Halo2 on Xbox certainly fell in, good thing most the time you are looking at aliens or the helmeted hero.

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  23. #23
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    Quote Originally Posted by nn_step View Post
    tried that but I got a BSoD
    sorry what's this thread about? those jugs are too nice.
    i7 3610QM 1.2-3.2GHz

  24. #24
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    That heavenly BSOD was my desktop pic back in the day I still miss it, though.

    And to be at least a little bit on topic:

    We need that kind of detail in games.. Hopefully in 4-5 years .
    Last edited by R101; 05-23-2007 at 11:21 PM.

  25. #25
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    Quote Originally Posted by R101 View Post
    That heavenly BSOD was my desktop pic back in the day I still miss it, though.

    And to be at least a little bit on topic:

    We need that kind of detail in games.. Hopefully in 4-5 years .
    Let me express it this way, back in March 1999 the Ati Rage Fury MAXX came out, now just 8 years later we have more than three orders of magnitude more processing power. Imagine what we could possibly have in another 4
    Fast computers breed slow, lazy programmers
    The price of reliability is the pursuit of the utmost simplicity. It is a price which the very rich find most hard to pay.
    http://www.lighterra.com/papers/modernmicroprocessors/
    Modern Ram, makes an old overclocker miss BH-5 and the fun it was

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