Quote Originally Posted by BababooeyHTJ View Post
Meaning gameplay isn't as smooth as it should be or would be with a single card. There is a reason that people have been using a hard cap for years to eliminate microstutter. Vsync alone doesn't do it.

I don't think that is true. They need to fix the timing issues that allow these runts to take place. These timing issues still manifest in other ways.
You can't have a runt frame with vsync enabled yet it clearly isn't as smooth as it should be. There has to be some other timing issues.
So the issue they are mentioning is input latency, not anything to do with frame times. I can't comment on input latency, but I can comment on frametimes. It's very difficult to record any kind of input latency, but frame timing can be semi-easily documented... Also those Vsync problems would presumably be fixed if the driver works as intended ("double rendering" would never happen, even Vsync'd frames would be metered).