The min is what you want to be high,avg is useless when you drop to 15fps.The more vram buffer the better faster the streaming/transfer from sys mem/hdd = smoother gameplay
My doom3 uses up all vram before using all gpu(80%core/100%mem-@720p).Raising aa/af would raise gpu usage and then start swaping because it doesn't have enough memory.
A 8mb texture could kill a 1gb gpu @ 1080p.
We want the best experience possible and they just want to play,but to say what is useless for a game that can be modded doesn't make sense.







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