Matches my statement of about 1.5x over GTX580.
We all know shaders can end up idle. By allowing shaders that are being accessed to use the resources of the idle shaders you fixed that problem; greatly improving efficiency per shader.
Anyway, of course NVidia are contemplating calling this the 680... If you could beat the opposing company's high end with what would've been a midrange chip that's smaller and know your opponent will take awhile to counter attack, wouldn't you do the same exact thing? I'm thinking the 6xx series will be short-lived, and they'll drop the 7xx (headed by the GK110) when AMD refresh this fall, where we'll see the 680 slightly tweaked with higher clocks as the GTX 760ti.
There is absolutely NO reason to upgrade if you have XF'ed 7970's. Name a game that XF'ed 7970's can't max out at perfect frame-rates! Only reason there would be is if a huge title comes out using physx that the physx makes a huge difference on.
Not too disappointing. They said it beats the 7970 in games and game related benchmarks. So it's better than AMD's best where it counts. Definitely not disappointing to me.
Of course, with this beating the 7970, that means the GK110 may be the next G80.




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