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Thread: AMD Bulldozer Thread

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  1. #1
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    The issues brought up by the article are true, but I'm not sure if a simple registry patch will be enough to fix it.
    Windows 8 employs a new scheduler to better optimize for Bulldozer, and from the developer preview, we can only see a few percent boost in performance at most.
    It'd be great if this was true, but I highly doubt it will happen, otherwise AMD would have worked with Microsoft to get the patch out in time for the release of BD.

    Quote Originally Posted by BrowncoatGR View Post
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    In some cases the improvements are huge. Should be interesting to see how Bulldozer will turn out in the long run
    The increases are truly impressive, but not across the board for the AMD compiler. Furthermore, it may be feasible to recompile your applications when running on a server dedicated to a specific task, thus optimizing the application for the hardware it will be running on and get great performance. But you can't achieve the same thing when you're running Windows with a bunch of closed source, unoptimized games and applications. So as much as the potential performance of Bulldozer is great, it's still not utilized to the fullest due to the lack of OS and compiler (of current apps) support.
    Last edited by The Coolest; 11-02-2011 at 04:37 AM.
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  2. #2
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    Quote Originally Posted by The Coolest View Post
    Furthermore, it may be feasible to recompile your applications when running on a server dedicated to a specific task, thus optimizing the application for the hardware it will be running on and get great performance. But you can't achieve the same thing when you're running Windows with a bunch of closed source, unoptimized games and applications. So as much as the potential performance of Bulldozer is great, it's still not utilized to the fullest due to the lack of OS and compiler (of current apps) support.
    The obvious solution is to quit using closed source software that you can't recompile when you wish.

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