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Some PC games are only good maxed out for people, and that's been a recent trend. Doom 3, Crysis, it's a long list.
Back in the day of MP only, running everything at ultra low gave you a massive advantage so max graphics and high res was for noobs that didn't know how to play. Now, to get the "immersion" factor, you have to max it out.
If you can max out a game, buy it on PC, if not buy it on console and hope the stupid devs get the drift, looks like EPIC and CRYTEK got it, who wants to get whacked with the common sense bat next?
As for consoles, there are plenty of great games on them that aren't rubbish. I've been playing a lot of Demon Souls, Hardcorps, and MVC3 lately, all top notch quality games.
PC gaming has move to all about graphics, so I can completely understand moving away from it if you can't max it out.
Hence piracy and steam sales and demos. Test it, if it can be maxed buy it at launch when it counts, if not, buy it when it's two bucks. No need to pay full price for a product you can't really use.
AMD Phenom II BE, ASUS Crosshair II formula, 8gb ddr2 800, 470 SLI, PC P&C 750, arcera RAID, 4x OCZ Vertex2, 2x samsung 7200 1tb, HT Omega Clario +
I don't feel the same way myself. I'll agree shooters in particular are engaged in a visual arms race so to speak but there plenty of reasons that make the pc platform viable. For me immersion isn't merely down to visual quality but more fidelity. I'm much more prone to tone down visuals for the sake of a high frame rate than best possible image quality at a lower performance level. I'll take a solid 120fps over some eye candy any day of the week but I guess I'm old school that way as I grew up plying cs and quake on crts.
I just got halfway through crysis 2 for the second time and I'm enjoying it much more on medium graphics than my first playthrough on max. I've found the difference of 60-120hz to be night and day over any differences in image quality.
I can appreciate wanting to leverage the potential graphical advantages on pc but to think this is the only reason to gravitate towards it is narrow sighted for the industry. Don't just present me with a prettier 30fps console experience, that's nothing special. Valve have the right idea. Innovative accessible games that perform well and look respectable.
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