Quote Originally Posted by NEOAethyr View Post
It's used on games to sim' eye focus and heat haze, stuff like that .
You see it accure in for example, bad company 2 in dx 10/11? mode.

I like it, but I don't like the resolution of it, seems like either 4, 8 or 16 pixal accuracy or something.
Blocky I mean.


It's something I'de like to see improved apon in the future.
Along with nvidia raw triangle rendering offset bugs..
That and if amd/ati fixed there driver mip bais setting(registry) it would be a perfect world..., or maybe the end of the world, one of the 2...

I never liked any type of blurring or hazing in video games, it makes things look unnatural and its distracting.




Quote Originally Posted by SKYMTL View Post
A reader on their forums brought up a good point. Techspot is generating MONEY (via pageviews for their ad banners) from an article which uses pirated software. There's a huge difference there and brings up a whole list of other issues...

And other webistes are doing all the work for free?