It's used on games to sim' eye focus and heat haze, stuff like that.
You see it accure in for example, bad company 2 in dx 10/11? mode.
I like it, but I don't like the resolution of it, seems like either 4, 8 or 16 pixal accuracy or something.
Blocky I mean.
It's something I'de like to see improved apon in the future.
Along with nvidia raw triangle rendering offset bugs..
That and if amd/ati fixed there driver mip bais setting(registry) it would be a perfect world..., or maybe the end of the world, one of the 2...![]()




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