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Thread: GTX580: 1.025VID: 950/1900/2300: stock cooler: guaranteed?!?

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  1. #1
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    @Roch nice

    so you comfortable with 900/1800/2200/1.125v 24/7 ?

    Quote Originally Posted by Kimofil View Post
    Very nice result man! Can you please try Cargo Flythrough map in Warhead bench with this settings and post screenshot? It seems for me that this map is a lot heavier than others.
    thanx man! yeh this map uses about 250mb mem more than ambush but its no issue i ran it several times just to make sure and im getting these constant results

    how does this map compare? i have no clue.. let me know


  2. #2
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    Quote Originally Posted by NapalmV5 View Post
    thanx man! yeh this map uses about 250mb mem more than ambush but its no issue i ran it several times just to make sure and im getting these constant results

    how does this map compare? i have no clue.. let me know
    Very nice FPS you can get with this one mate!

    But why you tested it in 32-bit (64bit box unchecked)?
    64 bit version have better textures LOD and managed memory a little better. I think you use unpatched version of Warhead without 64-bit support.
    This official patch enable 64-bit support for Warhead.

    For compare, this is my result on heavy overclocked 5970 and i7 930 (all air), in 64-bit mode with 4xAA. Slightly old drivers, with new average i think will be close to 50...


    You can try bench one more with my settings, i cannot use 16xQAA anyway
    Last edited by Kimofil; 12-12-2010 at 07:41 AM.
    CPU: i7 930 3002A648 (Venomous X+Ultra Kaze 2000rpm)
    MB: Asus P6X58D Premium Bios 1501
    Video: Saphire HD 5970
    Memory: Corsair Dominator TR3X6G1600C8D @ 1600MHz
    X-Fi Extreme Gamer Fatality Pro
    HDD: Vertex 2 100GB+WD Caviar Black 1Tb
    Case: TT Kandalf LCS Silver
    Power: CM Real Power Pro 1000W
    Display: Samsung 275T
    Input: Logitech G25/G15/G500/Z-2300

  3. #3
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    Quote Originally Posted by Kimofil View Post
    Very nice FPS you can get with this one mate!

    But why you tested it in 32-bit (64bit box unchecked)?
    64 bit version have better textures LOD and managed memory a little better. I think you use unpatched version of Warhead without 64-bit support.
    This official patch enable 64-bit support for Warhead.

    For compare, this is my result on heavy overclocked 5970 and i7 930 (all air), in 64-bit mode with 4xAA. Slightly old drivers, with new average i think will be close to 50...


    You can try bench one more with my settings, i cannot use 16xQAA anyway
    yes unpatched

    before i patched to 64bit aa 4x vs aa 16xq same results @ 32bit

    avg fps should be at least 90? but its under 70




  4. #4
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    Quote Originally Posted by NapalmV5 View Post
    yes unpatched

    before i patched to 64bit aa 4x vs aa 16xq same results @ 32bit

    avg fps should be at least 90? but its under 70



    It seems like AA level don't matter for tri-sli.
    And yes, 64-bit FPS a lower for me too than 32 because of better LOD i think.
    Anyway, min FPS a LOT higher

    Quote Originally Posted by Gaul View Post
    Nice one for stock 6850's, Gaul! But i think with patch in 64-bit mode FPS will be a little lower (about 35 avg i think).


    Did a retest with much never drivers and CPU/GPU on stock clock.
    Last edited by Kimofil; 12-12-2010 at 10:23 AM.
    CPU: i7 930 3002A648 (Venomous X+Ultra Kaze 2000rpm)
    MB: Asus P6X58D Premium Bios 1501
    Video: Saphire HD 5970
    Memory: Corsair Dominator TR3X6G1600C8D @ 1600MHz
    X-Fi Extreme Gamer Fatality Pro
    HDD: Vertex 2 100GB+WD Caviar Black 1Tb
    Case: TT Kandalf LCS Silver
    Power: CM Real Power Pro 1000W
    Display: Samsung 275T
    Input: Logitech G25/G15/G500/Z-2300

  5. #5
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    Quote Originally Posted by Kimofil View Post
    It seems like AA level don't matter for tri-sli.
    And yes, 64-bit FPS a lower for me too than 32 because of better LOD i think.
    Anyway, min FPS a LOT higher
    exactly min fps is higher so should max+avg but oh well i guess theres always hope in the next drivers


    this is another first ever bench for me: dmc4

    4.8ghz 980x/900mhz tri-sli 580/max 1080p



  6. #6
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    Quote Originally Posted by NapalmV5 View Post
    exactly min fps is higher so should max+avg but oh well i guess theres always hope in the next drivers


    this is another first ever bench for me: dmc4

    4.8ghz 980x/900mhz tri-sli 580/max 1080p


    Yes the drivers is always the case....
    Nice looking fps in dmc4 man
    CPU: i7 930 3002A648 (Venomous X+Ultra Kaze 2000rpm)
    MB: Asus P6X58D Premium Bios 1501
    Video: Saphire HD 5970
    Memory: Corsair Dominator TR3X6G1600C8D @ 1600MHz
    X-Fi Extreme Gamer Fatality Pro
    HDD: Vertex 2 100GB+WD Caviar Black 1Tb
    Case: TT Kandalf LCS Silver
    Power: CM Real Power Pro 1000W
    Display: Samsung 275T
    Input: Logitech G25/G15/G500/Z-2300

  7. #7
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    Shadow0001

    i know you two are the only ones here so far @ 5760 rez

    i just brought it up since you can compare vs 2way sli @ 5760x1080


    Quote Originally Posted by NapalmV5 View Post
    Quote Originally Posted by Kimofil View Post
    It seems like AA level don't matter for tri-sli.
    And yes, 64-bit FPS a lower for me too than 32 because of better LOD i think.
    Anyway, min FPS a LOT higher

    Did a retest with much never drivers and CPU/GPU on stock clock.
    while tri-sli worx @ ambush map doesnt quite work @ cargo flythrough

    tri-sli^ vs sli @ same clocks


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