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Thread: AMD Radeon HD 6870 and HD 6850 confirmed to be launched on 22.10.2010

  1. #951
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    Is the legendary sideport coming for Antilles?!
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  2. #952
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    this cards are great choise for mid


    Looking forward for 6970

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  3. #953
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    Quote Originally Posted by Motiv View Post
    After reading a lot of reviews, I must say this one seems very balanced.

    I can admit when I'm wrong, and this time I have been about canucks showing a bias towards Nvidia.

    this review seems to be up there with the best.
    I think SKYMTL likes to play the devil's advocate on this forum. Read his reviews rather than his posts here.

  4. #954
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    did anyone do an AA screenshot comparison for the new MLAA feature they added?
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    Quote Originally Posted by Manicdan View Post
    did anyone do an AA screenshot comparison for the new MLAA feature they added?
    yes toms hardware did.
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  6. #956
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    Quote Originally Posted by flopper View Post
    yes toms hardware did.
    i read it, but that was for AF screenshots

    EDIT, i read anandtech, lol
    gonna read toms now, thanks!!
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  7. #957
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    Quote Originally Posted by Manicdan View Post
    i read it, but that was for AF screenshots

    EDIT, i read anandtech, lol
    gonna read toms now, thanks!!
    In other thread forum user Lokinhow linked a gif image showing the difference:
    Quote Originally Posted by Lokinhow View Post
    Free AA?

    And the IQ is not that bad...



    I like it.

  8. #958
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    Quote Originally Posted by informal View Post
    In other thread forum user Lokinhow linked a gif image showing the difference:
    yeah its quite an interesting feature. read on anand that its used by consoles already. and in toms they point out that fraps wont capture the image properly, and that it makes text a little blurry. in warcraft this could be counter productive. so much information is on the screen that small fonts are quite commonly used (by me)

    good thing i play at 1920x1200. its practically free IQ. i also wonder if this means some games will adjust their menus to prevent the text from being blurry by enabling 2D or something funny like that, or just go with larger fonts.
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  9. #959
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    who compares IQ with a GIF??

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    Skymtl there are rumours that some 6850 being reviewed have 1120 shaders. can you confirm or debunk this from your samples?
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    Quote Originally Posted by Chumbucket843 View Post
    who compares IQ with a GIF??
    i dont mind using 2 side by side screenshots cause i just open them in new tabs and click between tabs.

    but the gif is perfect for people who dont want to do alot of clicking to see the difference. i think mouse over for second image is probably the best, but might not be obvious enough either.

    pros and cons to all options.
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  12. #962
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    Quote Originally Posted by Manicdan View Post
    i dont mind using 2 side by side screenshots cause i just open them in new tabs and click between tabs.

    but the gif is perfect for people who dont want to do alot of clicking to see the difference. i think mouse over for second image is probably the best, but might not be obvious enough either.

    pros and cons to all options.
    why is a gif lossless...

  13. #963
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    Quote Originally Posted by Motiv View Post
    why is a gif lossless...
    who said lossless?
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    I'm sorry but am I the only one who doesn't see an improvement with this new "Morphological AA" ? In the gif above, I mean to me it looks like the Morphological AA is blurring almost all textures while still showing jaggies. To me it looked like Super-Sampling looked the best IQ wise...What am I missing here?

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  15. #965
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    Quote Originally Posted by OCX600RR View Post
    I'm sorry but am I the only one who doesn't see an improvement with this new "Morphological AA" ? In the gif above, I mean to me it looks like the Morphological AA is blurring almost all textures while still showing jaggies. To me it looked like Super-Sampling looked the best IQ wise...What am I missing here?
    The benefit of MLAA is the fact that it is done via GPU compute. This means there is very, very little impact upon fraemrates.

  16. #966
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    so we can use mlaa with 5xxx and geforces with proper applications as well?

  17. #967
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    Quote Originally Posted by SKYMTL View Post
    The benefit of MLAA is the fact that it is done via GPU compute. This means there is very, very little impact upon fraemrates.
    I see, that's quite interesting then. So what you're saying is that we can run 8x Morpho AA and compared to running 8x Super Sample AA, the Morpho would give better performance while still looking quite good IQ wise (but not as good as Super-Sampling) ?

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  18. #968
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    Zoomed in

  19. #969
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    6870 def

    Last edited by Gaul; 10-22-2010 at 09:34 AM.

  20. #970
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    Quote Originally Posted by kaktus1907 View Post
    so we can use mlaa with 5xxx and geforces with proper applications as well?
    From my understanding, it should be included with the 10.10 WHQL driver stack. Whether or not is enabled on HD 5000 series is a question mark but considering the similarities between the two architectures, I don't see why they would NOT have it for older cards.


    Quote Originally Posted by OCX600RR View Post
    I see, that's quite interesting then. So what you're saying is that we can run 8x Morpho AA and compared to running 8x Super Sample AA, the Morpho would give better performance while still looking quite good IQ wise (but not as good as Super-Sampling) ?
    In the drivers I have, there is no option other than MLAA On or Off via a check-box.

  21. #971
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    Quote Originally Posted by OCX600RR View Post
    I see, that's quite interesting then. So what you're saying is that we can run 8x Morpho AA and compared to running 8x Super Sample AA, the Morpho would give better performance while still looking quite good IQ wise (but not as good as Super-Sampling) ?
    It is a lot faster, doesn't look perfect, but the cost is very low.

  22. #972
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    Quote Originally Posted by OCX600RR View Post
    I'm sorry but am I the only one who doesn't see an improvement with this new "Morphological AA" ? In the gif above, I mean to me it looks like the Morphological AA is blurring almost all textures while still showing jaggies. To me it looked like Super-Sampling looked the best IQ wise...What am I missing here?
    take a look to the performance

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  23. #973
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    Quote Originally Posted by Lokinhow View Post
    take a look to the performance
    i wouldnt use just SC2, since its known to have crappy AA results for both parties. i would review it compared to something where 4xAA isnt so taxing, and check 4x and 8x AA to 4x and 8x MLAA in perf and screenshots. i would expect 8xMLAA to be a little faster than 4xAA, but has quality that looks somewhere in between the 2

    atleast someone did the comparison though.
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  24. #974
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    I see, thanks for clarifying that. Seems to be a neat addition from AMD!

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  25. #975
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    Quote Originally Posted by Manicdan View Post
    i dont mind using 2 side by side screenshots cause i just open them in new tabs and click between tabs.

    but the gif is perfect for people who dont want to do alot of clicking to see the difference. i think mouse over for second image is probably the best, but might not be obvious enough either.

    pros and cons to all options.
    personally, i favor highly technical reviews. i like having multiple images and comparing pixel by pixel to see the differences in sampling patterns, weighting, blending, etc. you'll learn so much more that way.

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