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Thread: Tessellation masters challenge!

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  1. #11
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    Quote Originally Posted by Ket View Post
    Actually, this test was meant for one GPU but I didn't mention anything out of curiosity for how well 2 or 3 GPUs would do. I'm a bit skeptical about if some people read the guidelines right though setting Scale, Factor, and Distance all to 2.0 the GPU(s) will be hit heavy and I can't see a SLI setup hitting 53FPS, a quad SLI setup sure, but seems a push for a dual setup. Anyway, the main point in this was to have a accurate way to truely judge a GPUs firepower. Once a GPU comes along that can handle over 30FPS with the above guidelines met, we will know we have a powerful GPU
    Everything was set as you requested, from resolution, to AA & AF, to scale, factor and distance to 2.0.

    What would I really have to gain by making my score up? That's what overclocked Tri SLI GTX470's does to your "tessellation masters challenge"

    Your GTX460 has not even half the polymorph engines that his GTX480 has (GTX460 has 7, GTX480 has 15) those are what processes tessellation on the Nvidia cards. Now he has 2 GTX480's running at 850+mhz core. That's 30 polymorph engines eating this "masters challenge" for breakfast. Why do you find it so hard to believe? Just like my minimum was 31.8fps and my average was 77.6fps. It's because I have 42 polymorph engines (each GTX470 has 14) on my side for this "challenge"

    Maybe you should specify it's only for GTX460's if you don't want to feel outgunned?
    Last edited by CraptacularOne; 09-28-2010 at 12:25 PM.
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