Yea, the Force V-Sync option has worked in every game I have tried using RadeonPro which so far is about 15 or more, it just doesn't work in Gears of War, DX9 or DX10 modes. Something is different about Gears of War for some reason and ATI has never been able to force it in this game. I don't mind using D3Doverrider, but sadly the only reason I still need to keep it installed is for GoW.
I'll say this about GoW in case you didn't know, like some UT3 engine game, GoW applies a framerate cap of 62fps and obviously most LCD's monitor are 60Hz so that's obviously what creates the tearing. My framerate fluctuates between 62-63fps when I don't use RadeonPro, but as soon as I enable D3Doverrider the framerate stays locked at 60fps and the tearing is gone.
If you can find your GoW disc and don't mind checking, I would certainly appreciate it, but if you can't do it I'm still not dissapointed in your program.![]()
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