No it is not and that's what I tried to point out. If you say the GF100 is different than GT200, you just cannot say RV870 is the same as R600 because they architecturaly differ to. Than if you say R600=RV870, than by this logic you have to say G80=GF100.
By the way, as for terms of shader units, this is true

Both firms improvements were for GPGPU mainly. Gaming related is only add-on of new instructions for DX 10.1 and DX 11, adding shader units, memory and some other stuff (like improving compression algorythms, better anti-aliasing etc.).
We'll see, but I personally doubt there won't be some drastical performance speed-ups. The Catalyst 10.2/10.3 impact on speed is speculative, too. These were much more important like bug-fixes and that's what I expect from ForceWare too.
Bookmarks