Quote Originally Posted by Chumbucket843 View Post
look at unigine, even if it is optimized for nvidia, evergreen scales poorly with tessellation. 5970 goes from 50 to 26fps and gtx480 goes from 45 to 30fps.

dirt2 is pretty much slapped on dx11 like how crysis just threw in motion blur and called it dx10.http://www.bit-tech.net/gaming/pc/20...-look-dirt-2/3
if uniengine could be used in game yeah i've said tahts cool but for now its something like 3dmark to me

btw i apologize seems imade mistake by saying bench was done with 10.2 sowwy