look at unigine, even if it is optimized for nvidia, evergreen scales poorly with tessellation. 5970 goes from 50 to 26fps and gtx480 goes from 45 to 30fps.
dirt2 is pretty much slapped on dx11 like how crysis just threw in motion blur and called it dx10.http://www.bit-tech.net/gaming/pc/20...-look-dirt-2/3






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