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Thread: The Fermi Thread - Part 3

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  1. #1
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    Quote Originally Posted by Coldon View Post
    I are can be like troll?

    No but seriously, why even bother posting something like that, give me 10 minutes in excel and i can make you a more believable but completely fabricated graph.

    To all the ATI fanboys in this thread, fermi might not be insanely faster or cheaper than the 5xxx series but at least it can run two screens (so do i get my troll points yet?)
    it runs two screens problem was solved long time ago wow what a hater
    Quote Originally Posted by LesGrossman View Post
    So for the last 3 months Nvidia talked about Uniengine and then Uniengine and more Uniengine and finally Uniengine. And then takes the best 5 seconds from all the benchmark run, makes a graph and then proudly shows it everywhere.

  2. #2
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    Quote Originally Posted by eric66 View Post
    it runs two screens problem was solved long time ago wow what a hater
    I was trolling with that comment, jeez relax.

    but honestly the flicker issue is still present with the 10.2 drivers and the new 10.3 drivers. I got 4 friends with 5870s, the asus card doesn't flicker for some reasons but the MSI and club3D cards both have flickering on the second screen when connected to my dual 1920x1200 monitors. I really wanted to get a 5870 but seeing as I work on my machine and have dual screens specifically for that reason, the 5870 is not a card I can risk buying.

  3. #3
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    Quote Originally Posted by Coldon View Post
    but honestly the flicker issue is still present with the 10.2 drivers and the new 10.3 drivers. I got 4 friends with 5870s, the asus card doesn't flicker for some reasons but the MSI and club3D cards both have flickering on the second screen when connected to my dual 1920x1200 monitors. I really wanted to get a 5870 but seeing as I work on my machine and have dual screens specifically for that reason, the 5870 is not a card I can risk buying.
    Keeping mem frequency at 3D clock will fix the problem. The asus card doesn't flicker because it's bios keep mem frequency at 1200Mhz in mutli-monitor.

    Quote Originally Posted by Dave Baumann View Post
    Memory clock switching does not occur in mutli-monitor scenarios for the with hardware PowerPlay systems for the reason OpenGL guy commented on (which, as he pointed out, I've also commented on previously). With R700, the flash in multimon mode wasn't so much of an issue because it basically only does it when you boot a game, and in many instances it may also be changing resolution as it loads up, so that wasn't deemed an issue; with hardware PowerPlay, because we can get much lower lows and because it is hardware activity based PowerPlay states will move around frequently - both at the desktop and even in games - and so in multi-panel mode we have restricted the memory clock switching so that the screen flashing as it moves states on some of them do not occur.

    Even though, in multi-mon modes, we have to restrict the engine clock a little more than we can in single panel modes, we still achieve better power savings than we could with 2D/3D switching.
    http://forum.beyond3d.com/showpost.p...9&postcount=49
    Last edited by mindfury; 03-22-2010 at 01:28 AM.

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