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  1. #76
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    those are all DX9\DX10 titles (based on the engine used) with a few DX11 features

    I won't bother with Dirt 2 because everyone knows that is DX10 with a few DX11 features.

    Alien vs Predator 2 is running on a 7 year old engine called Lithtech Talon. http://en.wikipedia.org/wiki/Aliens_versus_Predator_2

    However, for use of Monolith, LithTech Inc. developed a different engine to be used specifically for the company's newest title, Aliens versus Predator 2. This release was called Lithtech Talon and was based on Lithtech 2.2, rather than Lithtech 2.4. Because of this choice, Lithtech 2.4, RealArcade Lithtech, and Lithtech Talon became largely incompatible with each other. However, reviewers still thought of it as inferior to Unreal or Id Tech[1][2][3].

    Lithtech Talon's biggest selling point lay in its reasonably good multiplayer support, more efficient when compared to prior versions of Lithtech multiplayer that featured poor networking code. However, Talon was intended as only a partial step towards the true next-generation version of the Lithtech engine.

    By 2003, Talon had become outdated, but was still being licenced[4].
    Last edited by LedHed; 02-28-2010 at 11:19 PM.
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  2. #77
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    Quote Originally Posted by LedHed View Post
    those are all DX9\DX10 titles (based on the engine used) with a few DX11 features
    I won't bother with Dirt 2 because everyone knows that is DX10 with a few DX11 features.
    You really don't have clue what you're talking about! Do you? There's no such thing as DX10+aded DX11 features! In order to use DX11 game must initialize DX11 at the startup, and there's nothing DX10 used after you double click on the icon!
    Alien vs Predator 2 is running on a 7 year old engine called Lithtech Talon. http://en.wikipedia.org/wiki/Aliens_versus_Predator_2
    LOL dude, you've mixed AvP 2 with AvP 2010!!!

    AvP 2010 uses proprietary Rebellion's engine!

    AvP 2 was crappy title based on crappy LT engine
    Adobe is working on Flash Player support for 64-bit platforms as part of our ongoing commitment to the cross-platform compatibility of Flash Player. We expect to provide native support for 64-bit platforms in an upcoming release of Flash Player following the release of Flash Player 10.1.

  3. #78
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    Is AMD fubarbing their own drivers to get people to upgrade to their newer cards?

    http://www.techspot.com/review/249-a...830/page6.html

    http://www.techspot.com/review/249-a...830/page4.html

    I don't remember a gtx 260 being faster than a 4890 at call of duty MW2. Hell in the above review, the gtx 275 handles the 4890 way better than before. Before they were more or less equal, in this review the 4890 gets its ass handed to it for the most part(except direct x 10.1).

    Look at some of the results, the 4870x2 performing below a gtx 285. Especially in farcry 2, was this the case before?

    http://www.hardwarecanucks.com/forum...review-16.html

    Look at this review, the 4890 handily deals with the gtx 260 at farcry 2. Although, they test with 8x AA in the techreport review, 8x AA usually when nvidia cards start sucking.

    Considering this was one of the reviews that gave a positive review, maybe its just a fubarb review.
    Last edited by tajoh111; 03-01-2010 at 12:11 AM.
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  4. #79
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    Quote Originally Posted by LedHed View Post
    those are all DX9\DX10 titles (based on the engine used) with a few DX11 features

    I won't bother with Dirt 2 because everyone knows that is DX10 with a few DX11 features.

    Alien vs Predator 2 is running on a 7 year old engine called Lithtech Talon. http://en.wikipedia.org/wiki/Aliens_versus_Predator_2
    Ok name one Full DX10 engine then ? Maybe only Shattered Horizon. The rest are all DX9 and you know why ? Because if its not DX9 you cant run it on Win XP. And will be Vista / W7 only. And if you do that you wont reatch a lot of gamers because a lot of them are still in XP.

    + Second because of the consoles. Most games are build on consoles if not 90% of then. And later they are ported to the PC. Xbox 360 uses DX9 like features so again DX9 engine with DX10 or DX11 features.

    Same in the past. DX7 Engine with some DX8 and DX9 features. IF you are gonna look at it like that we might only have 3-5 DX10 titles rest are all DX9.

    And the same when the first "DX9" games came. They where acutally DX7 or DX8 engines. With only DX9 features.

    So i would not look at it like that. it wont be fair. If the game has some DX11 features you will use the features of the DX11 card. Its still way faster in adoption compared to DX10.


    Quote Originally Posted by tajoh111 View Post
    Is AMD fubarbing their own drivers to get people to upgrade to their newer cards?

    http://www.techspot.com/review/249-a...830/page6.html

    http://www.techspot.com/review/249-a...830/page4.html

    I don't remember a gtx 260 being faster than a 4890 at call of duty MW2. Hell in the above review, the gtx 275 handles the 4890 way better than before. Before they were more or less equal, in this review the 4890 gets its ass handed to it for the most part(except direct x 10.1).

    Look at some of the results, the 4870x2 performing below a gtx 285. Especially in farcry 2, was this the case before?

    http://www.hardwarecanucks.com/forum...review-16.html

    Look at this review, the 4890 handily deals with the gtx 260 at farcry 2. Although, they test with 8x AA in the techreport review, 8x AA usually when nvidia cards start sucking.

    Considering this was one of the reviews that gave a positive review, maybe its just a fubarb review.

    Just look here: http://www.anandtech.com/video/showdoc.aspx?i=3750&p=5

    Its faster then a GTX260. Maybe the reviewer made a error ? But i wont be surprised if all HD5xxx cards will get a nice 10% performance boost in all games in the future. I think there is still some extra power in those chips if you compare them to the HD48xx generation.
    System Specs: -=Game PC=- | -=Lan Box=-

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