Here's a slight oddity of a question for you.
If I have a dual socket board for llano, will I get to use them in Crossfire?
Here's a slight oddity of a question for you.
If I have a dual socket board for llano, will I get to use them in Crossfire?
Motiv, Llano won't have Hyper Transport for CPU Interconnect. Only integrated memory controller and PCI Express like Clarkdale/Lynnfield.
It might support Hybrid Crossfire with the equivalent discrete GPU though. But that's more like a marketing gimmick than useful feature (1 slow GPU sucks, 2 slow GPUs still suck).
Yes, 6T stands for 6 transistor, most of the cache in the last several years were based on a 6 transistor bit cell (for storing one bit), Intel implemented an 8T transistor cell in their 45 nm Nehalem, and it appears (interestingly enough) that AMD will do the same.
Logically, 8T should take up more area, depending on the layout how much more area is not going to be exactly clear unless AMD publishes a cell layout picture.
It is counter intuitive that 8T should consume less power than 6T, and all things being equal it 8T would consume more power than 6T. However, 8T allows voltage to be dropped (not as sensitive to lower voltage limit) in lower power standby, which has a net win on power.
One hundred years from now It won't matter
What kind of car I drove What kind of house I lived in
How much money I had in the bank Nor what my cloths looked like.... But The world may be a little better Because, I was important In the life of a child.
-- from "Within My Power" by Forest Witcraft
Did you all notice the teraFLOP written there, if this is indeed written for the APU it means that they went from a gigaFLOP est. to a teraFLOP est.![]()
Last edited by ajaidev; 02-14-2010 at 04:04 AM.
Coming Soon
http://www.pcgameshardware.de/screen...yst-Day-03.png
Deeplinking is not allowed.
And yeah, a teraFLOPS should be pretty accurate number for the integrated GPU.![]()
Last edited by zalbard; 02-14-2010 at 06:38 AM.
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In my opinion, they are just referring to their visual computing breakthroughs by breaking the 1 TFLOP barrier.
They clearly wrote 1TFLOP GPU, not 1 TFLOP APU ;-)
Furthermore, think about the memory limitations ... ~800 Shader cores and then dual channel DDR3, which is shared with the CPU cores.
That would be not feasible in my opinion.
When AMD had 64-bit and Intel had only 32-bit, they tried to tell the world there was no need for 64-bit. Until they got 64-bit.
When AMD had IMC and Intel had FSB, they told the world "there is plenty of life left in the FSB" (actual quote, and yes, they had *math* to show it had more bandwidth). Until they got an IMC.
When AMD had dual core and Intel had single core, they told the world that consumers don't need multi core. Until they got dual core.
When intel was using MCM, they said it was a better solution than native dies. Until they got native dies. (To be fair, we knocked *unconnected* MCM, and still do, we never knocked MCM as a technology, so hold your flames.)by John Fruehe
Seems we made our greatest error when we named it at the start
for though we called it "Human Nature" - it was cancer of the heart
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GPU:HD5850 1GB
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Looks promising, but intel has my heart now.
CPU------------i7-930 @ 4.8ghz (on watta)
Motherboard------EVGA Classified E760 (bios: 44)
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Extensive interview with Samuel Naffziger - AMD's Senior Fellow about company's upcoming APU "Llano" - http://www.insidehw.com/Editorials/I...sing-Unit.html
Adobe is working on Flash Player support for 64-bit platforms as part of our ongoing commitment to the cross-platform compatibility of Flash Player. We expect to provide native support for 64-bit platforms in an upcoming release of Flash Player following the release of Flash Player 10.1.
Worthless for enthusiasts until they improve how multi-GPU solutions work. Right now, GPUs don't play together nearly as nicely as CPUs... the implementation is incredibly clumsy and wasteful.
Great for laptops, though. Ensures that you'll at least get a half-decent integrated graphics chip.
Sigs are obnoxious.
Yes, this is mentioned in the articles linked previously:
http://www.xtremesystems.org/forums/...2&postcount=50
I think that's new ;-)New unit next to the FPU register?? (currently it is empty space)
I assume that it has something to do with SSSE3/SSSE4.1. When AMD doubled the FPU from 64->128bit they basically copied the whole 64bit FPU. However there was some empty space in the end which was used for old 3DNOW! stuff and need not to be doubled. Thus it would be logical, if AMD uses that free space in the doubled FPU part with another instruction set extension.
Welcome to XS
Opteron146
Additional to what Opteron146 pointed out, there was another update over 2 months ago:
http://citavia.blog.de/2010/02/09/so...o-die-7974978/
There is also something new in the L/S unit plus new D$ tags.
The ALU/AGU block became longer at the int multiplier end, maybe related to a lower power multiplier implementation or the already mentioned hardware divider support.
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