Quote Originally Posted by One_Hertz View Post
Well, looking at all the data available online, my current opinion is that Flash based SSDs can not possibly load games any faster (anything measurable) than what we are doing right now because their access time (and thus low queue performance) is already limited by the Flash chips themselves, at around 0.08ms. Next gen SSDs are certainly not looking to be much faster at loading games.

Dozens of places seem to basically confirm this, the only artifact being Napalm's system, which loads much faster (30-40% faster) than the rest of us for no apparent reason.
I think you are looking in the wrong places, or places that don't know what they're talking about with respect to storage performance.

SSD's can definately load things faster, particularly SATAII vs upcoming SATA6Gbps drives. Load times are not simply a matter of IOPs, but also of bandwidth and performance across different file sizes.

Then you get into drives that bypass SATA altogether like the Fuzion IO.

There really is no limit until you start bumping into PCI-e limitations, .1ms is quite low

Napalm's system is pretty tweaked, and optimized with a controller that excels at SSD (or is it simply SATA drives vs ones tuned for both SAS and SATA) and possibly MFT.