MMM
Results 1 to 25 of 2036

Thread: The GT300/Fermi Thread

Hybrid View

  1. #1
    Xtreme Guru
    Join Date
    Aug 2007
    Posts
    3,562
    Quote Originally Posted by kadozer View Post
    The software always has to catch up. There's a few games that will also bring a 5970 or 3x GTX 285 to its knees like Arma2 and the STALKER when crank eye candy on even at 1080p resolutions. We should all welcome moar pwer!
    How about properly coded games? There is no reason for any of the STALKER games to be as resource-hungry as they are. They don't look particularly good even in DX11 form and CoP does absolutely nothing to showcase what DX11 can do.

  2. #2
    Xtreme Enthusiast
    Join Date
    Jan 2008
    Posts
    743
    Quote Originally Posted by SKYMTL View Post
    How about properly coded games? There is no reason for any of the STALKER games to be as resource-hungry as they are. They don't look particularly good even in DX11 form and CoP does absolutely nothing to showcase what DX11 can do.
    I see your point with the badly coded games. I'm no programmer but I know it can't be as bad as GTA IV. I guess one can also say we need the xtra power to 'brute force' the badly coded ones even, which we all know there are and will have plenty more of this year.

  3. #3
    I am Xtreme
    Join Date
    Dec 2008
    Location
    France
    Posts
    9,060
    Quote Originally Posted by SKYMTL View Post
    They don't look particularly good even in DX11 form and CoP does absolutely nothing to showcase what DX11 can do.
    The first Stalker game started being developed in 2001 - I saw screenshots showcasing the graphics in 2002 and they didn't really look so much worse than those taken in 2007. Yes, that's right, like 9 years ago. In DirectX 8. Do you really think they re-made the engine from the scratch for CoP? Since it doesn't look that much better than SoC, I believe a whole ton of code they've written has been made in 2001, no wonder it's so sluggish...
    Quote Originally Posted by annihilat0r View Post
    Here is a guide for you.

    Haha, brilliant!
    Last edited by zalbard; 01-19-2010 at 02:45 PM.
    Donate to XS forums
    Quote Originally Posted by jayhall0315 View Post
    If you are really extreme, you never let informed facts or the scientific method hold you back from your journey to the wrong answer.

  4. #4
    Xtreme Addict
    Join Date
    Aug 2007
    Location
    Istantinople
    Posts
    1,574
    Quote Originally Posted by zalbard View Post
    The first Stalker game started being developed in 2001 - I saw screenshots showcasing the graphics in 2002 and they didn't really look so much worse than those taken in 2007. Yes, that's right, like 9 years ago. In DirectX 8. Do you really think they re-made the engine from the scratch for CoP? Since it doesn't look that much better than SoC, I believe a whole ton of code they've written has been made in 2001, no wonder it's so sluggish...
    No Stalker game has ever looked anything better than "good" and CoP is no different. The CoP benchmark program made me seriously cringe, with sunshafts it shafts the system but graphics are hardly better than something by the Source engine (which would perform 10x better)
    Has anyone really been far even as decided to use even go want to do look more like?
    INTEL Core i7 920 // ASUS P6T Deluxe V2 // OCZ 3G1600 6GB // POWERCOLOR HD5970 // Cooler Master HAF 932 // Thermalright Ultra 120 Extreme // SAMSUNG T260 26"

  5. #5
    Xtreme Addict
    Join Date
    May 2007
    Posts
    2,125
    Quote Originally Posted by zalbard View Post
    The first Stalker game started being developed in 2001 - I saw screenshots showcasing the graphics in 2002 and they didn't really look so much worse than those taken in 2007. Yes, that's right, like 9 years ago. In DirectX 8. Do you really think they re-made the engine from the scratch for CoP? Since it doesn't look that much better than SoC, I believe a whole ton of code they've written has been made in 2001, no wonder it's so sluggish...

    Haha, brilliant!
    The game's bugginess every release should've been a sure enough sign of bad coding

    It's true that Valve and Blizzard games aren't as stunning visually as a lot of games out there, but they're so damn well optimized that they'll run on damn near anything GeForce 6600 or later

  6. #6
    Xtreme Member
    Join Date
    Dec 2009
    Posts
    184
    Quote Originally Posted by zerazax View Post
    It's true that Valve and Blizzard games aren't as stunning visually as a lot of games out there, but they're so damn well optimized that they'll run on damn near anything GeForce 6600 or later
    I take your Geforce 6600 and lower it with my Radeon 9600XT!
    HL-2 looked awesome. it still looks okay now (though, way to many poly's) but compared to some stuff out there right not it actually still looks great. the facial animation and emotion.. the physics..

Tags for this Thread

Bookmarks

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •