Quote Originally Posted by JAG87 View Post
Microstutter is solved simply by using vsync. I don't understand why anybody in 2010 is playing games without vsync, putting up with horrible image tearing and uneven frame times.

The number of FPS on your screen means NOTHING, it's the time between frames that matters, period.

It's like me saying I give you 7 chickens to eat in a week, would you rather have a fresh hot chicken everyday, or 3 chickens monday and 4 chickens sunday?

Vsync is the rationing agent, one frame every 16.6 ms, it should be mandatory, it should be enabled by default in the driver and never allowed to be disabled.

What's sad is that we're in 2010, and we still don't have a system built-in the drivers to remove input lag that comes with vsync. The good old 59 fps cap works in most cases though.
and now more than ever you can vsync + triple buffering = win with 120hz displays!