dude that PCIe scaling review rocks, its scary how little of an improvement there is between 4x on 2.0 and 16x. i was hoping to see atleast 20% drop from 16x to 8x.
im thinking if there is a common link between this and why we dont have 4GB as the standard for cards. since the textures being moved around are so tiny (compared to how much performance has changed in the last few years)
i would like to see something like GTA4 in the same test. or a game with heavily modded textures and effects which should only be run on a top end system
Actually, cards like the HD 5970 can become bandwidth starved at PCI-E 2.0 x8 and PCI-E 1.1 x16 speeds in some games. Far Cry 2 is a prime example of this as is STALKER: CoP. It really makes me wonder when cards will saturate the x16 2.0 interface. 18 months? Less? Considering the raw power of the HD 5970 in its stock form and the fact that there will be dual 8-pin versions pushing 900Mhz+ quite soon, things could get interesting.
Especially considering PCI-E 3.0 with its 128/130 encoding probably won't see the light of day next year either...![]()
Last edited by SKYMTL; 11-25-2009 at 12:00 PM.
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