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Thread: Futuremark developing 3DMark DirectX 11 version

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  1. #1
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    they call themselves Futuremark due to how their benchmarks are to predict how Future games will work on hardware.

    if a game was built on one of futuremarks engines (like the first demo for example) who in their right mind would play it. they have a few new features shown off, that eat up every resource your PC has, while the things that matter (eye candy) are nonexistent.

    its one thing to do a synthetic test to measure a particular speed something can be handled. its another to say this is what games will look like, then show off crap.

    if benchmarks are so important, skip the gpu and cpu tests, and go right to the little bonus synthetic tests they have that no one cares to post results on.

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    Quote Originally Posted by Manicdan View Post
    they call themselves Futuremark due to how their benchmarks are to predict how Future games will work on hardware.

    if a game was built on one of futuremarks engines (like the first demo for example) who in their right mind would play it. they have a few new features shown off, that eat up every resource your PC has, while the things that matter (eye candy) are nonexistent.

    its one thing to do a synthetic test to measure a particular speed something can be handled. its another to say this is what games will look like, then show off crap.

    if benchmarks are so important, skip the gpu and cpu tests, and go right to the little bonus synthetic tests they have that no one cares to post results on.
    I'm curious to hear your answer to the following questions:

    1) When 3D Mark2001SE was released, were the graphics in that bench way better than in any game of that period ?

    2) The same questions stands for 3D Mark03 & 3D Mark05 as well.

    3) Yes, the textures in the Jane Nash test in Vantage are ridiculously cr*ppy, but the earth & meteorites in the second test are very good.
    However the benchmark in the Extreme Preset behaves very very similar to todays games, which makes it the best 3D Mark in terms of video card comparison that can be translated to gaming performance in normal games as well.
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  3. #3
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    Quote Originally Posted by BenchZowner View Post
    I'm curious to hear your answer to the following questions:

    1) When 3D Mark2001SE was released, were the graphics in that bench way better than in any game of that period ?

    2) The same questions stands for 3D Mark03 & 3D Mark05 as well.

    3) Yes, the textures in the Jane Nash test in Vantage are ridiculously cr*ppy, but the earth & meteorites in the second test are very good.
    However the benchmark in the Extreme Preset behaves very very similar to todays games, which makes it the best 3D Mark in terms of video card comparison that can be translated to gaming performance in normal games as well.
    i got into pc overclocking around the time of 01SE so i really dont know what it was like compared games when it first came out.

    however 03/05 looked incredible when i first saw them. the trees in 05's "nature" scene still look good. (go spend some time on their forum, their motto is to build something that represents the future of gaming)

    and im going to disagree with the meteorites, i see nothing special, and it looked like they were placed in a perfect array, so every few seconds you could see right through all of them like there were on a checker board. there was ZERO "wow" effect when vantage came out, not once was i wondering when games will look as good as the benchmark.

    the point is, why create a few very taxing effects that do not show anything relative to actual games (like the water in jane nash that i hope never makes it into any retail game). however, super high res textures is something gamers care about. look what happened with oblivion and crysis, people built addon packs to make very good games look even crisper. just because futuremark can build a benchmark that gets 5fps, does not make it good at showing off the future of games

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    Quote Originally Posted by BenchZowner View Post
    However the benchmark in the Extreme Preset behaves very very similar to todays games, which makes it the best 3D Mark in terms of video card comparison that can be translated to gaming performance in normal games as well.
    Which of today's games (other than Crysis) will cripple the performance of literally every high-end card to the point of irrelevance like the Extreme preset does? How is it so "similar"?

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    Quote Originally Posted by SKYMTL View Post
    Which of today's games (other than Crysis) will cripple the performance of literally every high-end card to the point of irrelevance like the Extreme preset does? How is it so "similar"?
    I was talking about the way the cards get ranked by the X preset scores.

    I mean that in the past a card could dominate 3D Mark03 per say, and yet get it's as* kicked in normal games by the other card that scores lower in 3D Mark03, etc etc.

    While it's only a single benchmark and the card's performances vary from game to game, when one card is ahead in the majority of today's games somehow it does seem to score higher in Vantage's Xtreme preset as well.

    Hope that didn't confuse you even more
    Coding 24/7... Limited forums/PMs time.

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    Many thanks to: Sue Wu, Yiwen Lin, Steven Kuo, Crystal Chen, Vivian Lien, Joe Chan, Sascha Krohn, Joe James, Dan Snyder, Amy Deng, Jack Peterson, Hank Peng, Mafalda Cogliani, Olivia Lee, Marta Piccoli, Mike Clements, Alex Ruedinger, Oliver Baltuch, Korinna Dieck, Steffen Eisentein, Francois Piednoel, Tanja Markovic, Cyril Pelupessy (R.I.P. ), Juan J. Guerrero

  6. #6
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    Quote Originally Posted by BenchZowner View Post
    I was talking about the way the cards get ranked by the X preset scores.
    Ah. "I see" said the blind man....

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