I'm seeing a lot of conjecture on your part, but not much else. While I'm willing to give them the benefit of the doubt, you're simply doubting, based on no less than what you assume the application demands. GPGPU in general demands very little from a substantial portion of a graphics chip, particularly the texture units and ROPs. To claim all transisters need to be pumping at full throttle at all times is a bit silly. Again, they might have also had to clock it way down, use crazy cooling, high volts, whatever to get the transistors (the ones related to computation) in working order. Who knows?
But neither of us are going to get anywhere with this. Like I said, debating this is a waste of time.






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