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Thread: Larrabee: A fiasco, or the future?

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  1. #1
    Xtreme Enthusiast
    Join Date
    Mar 2007
    Location
    Los Angeles, CA
    Posts
    528
    imo
    larabee will come and will only be the start of things. regardless if it can or can not compete with current gpu's or it will or will not talk with certain software.

    larabee is part of SoC. once the entire system is on chip it won't even matter what else you going to hookup to it. you still going to pay for the whole system.
    chipsets or at least a major part of it is already moving on chip with the p55/p57 platform and 1156 socket which boxes out quiet a bit of competition on the chipset market and graphics will be next. the enthusiast and gamer will still be able to use a dedicated gpu but the mainstream won't need to and corporate will be happy too.

    good idea, but i foresee poor future competition bursts that spur development and price wars which the end user usually benefits from

  2. #2
    Xtreme Member
    Join Date
    Sep 2008
    Posts
    228
    Intel is looking for a LRB3 uArch - RTL Engineer in Santa Clara, CA

    Company: Intel
    JobID: 563020 - LRB3 uArch - RTL Engineer
    Category: Hardware & Electronics Design/Engineering - Junior (Mid-level, Experienced)
    Location: Santa Clara, CA

    Description

    Position: LRB3 uArch - RTL Engineer

    Responsibilities and Details
    Description
    As a member of the micro-architecture team in Intel's Enterprise Microprocessor Group (EMG), you will be responsible for defining and implementing portions of processors for graphics computing applications. Designs typically target high frequencies in a power-constrained, schedule-driven and product cost-conscious environment. Your responsibilities could lie in a processor's execution core, caches, system interface and would included proposing innovative solutions to micro-architecture design challenges, specifying or codeveloping performance models, specifying or running performance simulations, drawing actionable conclusions from the simulation results, cooperating with circuit designers to complete physical feasibility studies, authoring micro-architecture design specifications, developing high-level or Register-Transfer-Level (RTL) modeling methodology, coding high-level or RTL models, authoring validation plans, contributing to functional and performance validation, supporting physical design (e.g. to meet timing goals), participating in silicon debug and possibly leading a small team of engineers through any of the above. You will work in a team-oriented environment and would have to interact with engineers from other design disciplines and other groups.

    Qualifications
    You should possess a relevant educational qualification.

    Additional qualifications include:
    - Strong understanding of advanced computer architecture and micro-architecture design concepts spanning both core and system interconnect design
    - Some processor design or chipset design experience would be an added advantage
    - Knowledge and background in graphics hardware design, high speed industry standard I/O design and a working knowledge of physical design (for example, typical implementation styles, wire delay constraints) would be an added advantage

    Job Category Engineering
    Location USA-California, Santa Clara
    Full/Part Time Full Time
    Job Type Recent College Graduate
    Regular/Temporary Regular
    http://prod.itzbig.com/jobs/santa_cl...tel/69764.html
    .

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