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Thread: OCCT 3.1.0 shows HD4870/4890 design flaw - they can't handle the new GPU test !

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  1. #1
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    Quote Originally Posted by Nullack View Post
    Hardware should never fail due to software giving it valid instructions, end of story. Period. You whiners cant cope with the idea of having faulty hardware.
    This. If it does, it's faulty. People saying "But but but there are no applications (games) that load the GPU like this!" is just hilarious. I'd love to see what they'll say when company X releases a game, GPGPU software or whatever that loads the GPU at this same level and the GPU turns off in consequence. Or when they're doing their favorite task with their CPU and the computer turns off, then at startup a popup appears saying "load was too high, please don't stress me so much". LOL
    Friends shouldn't let friends use Windows 7 until Microsoft fixes Windows Explorer (link)


    Quote Originally Posted by PerryR, on John Fruehe (JF-AMD) View Post
    Pretty much. Plus, he's here voluntarily.

  2. #2
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    Wow, this thread quickly points out who are the fanboys out there and who are sane and willing to be reasoned with.

    Quote Originally Posted by Greg83 View Post
    [/b]A theory , has no facts.[/b]
    This has multiple facts now.
    FurMark and OCCT
    Lets not turn this into a co-incidence w/o proof now.
    Wow, false, FALSE. FALSE!

    A theory has plenty of facts. You're reminding me of the argument around the theory of evolution and how a lot of evolution-doubters claim it doesn't have facts because it's a theory.

    The truth is, the word theory and law are very misleading to the general public. Just like Newton's law's of gravity SEEM to apply universally - the truth is, they also break down and fail at certain levels in the universe - like at the atomic level, or the massive scale levels. Same for the theory of relatively (which has been tested repeatedly in particle accelerators and in observations, so there's plenty of facts that have resulted in proving that the equations and premises work)

    I could argue about this all day since I did plenty of EE work in my day, but these conversations get brought up daily around the interwebs.

    Quote Originally Posted by STaRGaZeR View Post
    This. If it does, it's faulty. People saying "But but but there are no applications (games) that load the GPU like this!" is just hilarious. I'd love to see what they'll say when company X releases a game, GPGPU software or whatever that loads the GPU at this same level and the GPU turns off in consequence. Or when they're doing their favorite task with their CPU and the computer turns off, then at startup a popup appears saying "load was too high, please don't stress me so much". LOL
    Until the OP is willing to release the source code, then you can't claim ththe cards are failing because the program was proper. Since the OP is unwilling to release the source code, no logical conclusion can be made that a piece of hardware is failing due to PROPER software. I quote:

    Quote Originally Posted by Tetedeiench View Post
    Before going to sleep, i have to answer that : sorry, but the answer is no.

    I don't think there are people skilled enough to analyze the effect produce on the die of a GPU by a particular shader instruction and how that will affect the crash we're encountering.

    Don't you think ?

    I've always kept my code for myself for the following reasons :
    • I like to know where my code is used, for what purpose, by whom
    • I don't want to see branches popping everywhere
    • I don't want comments on my way of coding


    So sorry, the answer is no
    So I don't care about whether people can understand your code. There are plenty of board members here who can understand shader instructions or coding, and if not, certainly experts out there can read this and understand it.

    The simple fact is, unless you can prove you're giving the GPU proper instructions and that the software cannot be to blame, then you can't conclude the hardware is at fault while the software side remains to be seen.

    So to tie this back in with the science lesson, this is why research work is PEER reviewed! Until then, its just hypothesizing. And without the proper checking of work, conclusions are pure FUD.

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    Disassemble and reverse engineer his source from the binary then.

  4. #4
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    How long do I have to run it for it crash?
    I only let run for an hour




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    Quote Originally Posted by AMDDeathstar View Post
    How long do I have to run it for it crash?
    I only let run for an hour
    I think your card is fine you are safe dude.
    and thank you for testing and providing the info

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    I do not think that ati says anywhere in their warranty/proper use of hardware, about occt or test programs , other than games.

    But i believe that in order to cut costs, some cards may have insufficient vrm's...
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    Hdd:500gb Seagate 7200.11
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    Quote Originally Posted by STaRGaZeR View Post
    This. If it does, it's faulty. People saying "But but but there are no applications (games) that load the GPU like this!" is just hilarious. I'd love to see what they'll say when company X releases a game, GPGPU software or whatever that loads the GPU at this same level and the GPU turns off in consequence. Or when they're doing their favorite task with their CPU and the computer turns off, then at startup a popup appears saying "load was too high, please don't stress me so much". LOL
    Holy crap I agree with you for once. StarGazer FTW on this subject.
    My Rig can do EpicFLOPs, Can yours?
    Once this baby hits 88 TeraFLOPs, You're going to see some serious $@#%....

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