This is your second good point of the thread, the 'pleasure' index of a good game is driven mostly by the GPU as that is the component responsible for the visual acuity, a choice of CPU is only needed to be good enough in order support a min FPS that is visual acceptable.
However, if your CPU is the min determinant, why spend excess money on an uber graphics card?
My general philosophy is a good GPU that will provide the quality I need, and the fastest CPU I can get, I want the FPS limiter to be my GPU ... why? Well, for the present time, I use the CPU for many other things other than gaming, and faster is nicer for those apps.... it is interesting that the industry is slowly changing and the paradigm of desktop personal computing is beginning to shift.







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