Quote Originally Posted by gosh View Post
But i can assure you that no game developer will develop a game that needs one processor that is running at 3.0 GHz or more (few buyers). Whats very easy to check for the programmer is how the processor works for the game. If it is raw clocks that matters this will be noticed immediately. if the processor slows the game it will probably be because there are something strange happening. Maybe the cache needs to be refreshed or latency for something else will be high. This is harder for the developer to check.
This is your best point of the thread .... developers must consider the lowest common denominator or they will lose sales or really upset a lot of people.

Games have come a long way since the original Doom, sprites were replaced with models, lips began to move with voice, etc. etc. Each iteration is enabled by the install base of HW .... if anything, this is a good reason to root AMD to improve and keep up with Intel....

Jack