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Thread: Microstuttering tests on ATI Radeon HD 4870 X2

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  1. #1
    I am Xtreme
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    Quote Originally Posted by bedlamite View Post
    I understand it's in the hardware.
    But Vsync somehow "goes around" it.
    Yes/no?
    No, it doesn't, because then the input lag makes apps unplayable. I mentioned this in the past too...it gets so bad that in FEAR, for example, I can dominate any server when playing with a specific friend. We just have our tactics down, blah blah blah... Anyway, enabling v-sync, I'll be at the bottom of the server...no matter what. It's hard to react to something when it's already happened, and you see it after the fact...I mean..reaction time means NOTHING then.

    It's a lose-lose situation. Especially when the multi-gpu target audience is what it is at the moment.

    jdhann, IF they have disabled the sideport in single-gpu configurations, they aren't very smart. I don't understand how you tihnk this would make ANY sense at all...

    Why would they purposely gimp the gpu, when even the heatdump is unimportant?

    I mean, with Hector, anything is possible...but really now.

  2. #2
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    Quote Originally Posted by cadaveca View Post
    No, it doesn't, because then the input lag makes apps unplayable. I mentioned this in the past too...it gets so bad that in FEAR, for example, I can dominate any server when playing with a specific friend. We just have our tactics down, blah blah blah... Anyway, enabling v-sync, I'll be at the bottom of the server...no matter what. It's hard to react to something when it's already happened, and you see it after the fact...I mean..reaction time means NOTHING then.
    Does it affect the single player experience of F.E.A.R.? Can you play single player games and not notice any problems with v-sync enabled?

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