Well....let me clarify. The main reason my card died was b/c I had mounted the HR03GT improperly, and it wasn't giving equal pressure across the die. I fired FUR up, and after a few minutes the intense heat coupled w/ the uneven pressure made a corner of the die chip off. This is my theory anyway, and I saw the small chip on the corner of the die.
Ever since I've been somewhat scared of FUR...probably for the wrong reasons, but I do feel that you can be game stable w/o having to use FUR to test stability. I use ATI Tool, individual 3Dmarkxx test loops, and Crysis benchmark.
I see what you're saying. I worded it wrong. My point is that...
If I start at 100k, and you start at 25k I need to turn my VR 3/4 of the way (19 turns) just to get to the same Ohm value where you're starting.
If you assume 25 turn then relatively speaking the 25k will have 1k/turn while the 100k has 4k/turn, but the 25k starts so low that it doesn't really matter how accurate it is.
I'm unsure what vGPU would pop up on the DMM if you started w/ a 10k maxed out, but I know I wouldn't try it. I think 100k is plenty accurate, and I wouldn't use anything dramatically lower.
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