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Thread: R700 pics

  1. #126
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    You were in uni and I was in Grade 6 in 1999!

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    Xtreme Guru adamsleath's Avatar
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    oh hang on 1999...oh..no i was working by then; no time for games, too busy; i finished uni in '95.
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  3. #128
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    Quote Originally Posted by bedlamite View Post
    I can imagine these stickers on boxes
    "Advanced Microstuttering Ready"
    AdvancedMicroStutterDevices
    Today anounced the new Phenom Processor, Hector said that this brings new boundaries providing more Advanced Microstutter per clock than the competing Intel Core2 Quad cores.

    Now that ATi (AMD's Graphics arm) also produce Advanced Microstutter Ready cards we have the perfect solution for gamers wanting their Microstutter fix.

    In other news nVidia's plan to counter Microstutter with the GX2 and 795S (S representing Stutter) seem to look quite powerful.

    All eyes turn to Intel for their lack of response (rumours suggest they are perfecting microstutter in Ray Tracing).


    Joking aside it would be amazing if nVidia and ATi produced a option in the drivers to reduce stutter at a compromise of 10% (at most) in performance), it would certainly make Crossfire/SLi worthwhile if you could have the fluidity and consistency of a single GPU on a MultiGPU setup.

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  4. #129
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    ehh, you'd be surprised at how many people here think that phenom's offer smoother performance compared to conroe (even though it is less)
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    Xtreme Guru adamsleath's Avatar
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    795S (S representing Stutter)


    but geez i was playing UT with an onboard ATI vid on a P2...at lanparty (ie room full of geeks)

    and it was fun, aswell as team fortress of course back around then.

    and i didnt even know what an fps was, or lag for that matter.

    ...and then everyone became a counterstrike junkie.... but ut and tf more fun; cs waiting for friggin respawn no thanks.
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  6. #131
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    Quote Originally Posted by Shintai View Post
    Quite sure, and magic doesnt exist. 3DFX version today would be horrible I assume. But back then things like 800*600 was badass and quality was a town in inner mongolia.



    And they state "hubs may communicate" and such. In short they dont know and just guesses. And with people that earn money on clicks. Guesses usually gets affected by it.
    Well 2 years of planning, developing and designing this chip with an R700 card in mind would have to account for something is my guess.
    Something else that's weird is the fact that the R700 card is shorter than the R680 card and that while it probably consumes a bit more power. This is also done by doing away with the bridge chip or putting a smaller one there. If there is a bridge chip on there then it sure as hell is not the same bridge chip as the PLX chip on R680.
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  7. #132
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    The last few pages are epic lol, either really funny or really pitiful

  8. #133
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    Quote Originally Posted by AliG View Post
    ehh, you'd be surprised at how many people here think that phenom's offer smoother performance compared to conroe (even though it is less)
    Tony spoke out of experience that phenom actually does game smoother then any other conroe or yorkie or wolfdale cpu. Smoother, not producing more avg fps just better.. Kinda strange but could be true...

  9. #134
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    Quote Originally Posted by Horus´ View Post
    Tony spoke out of experience that phenom actually does game smoother then any other conroe or yorkie or wolfdale cpu. Smoother, not producing more avg fps just better.. Kinda strange but could be true...
    Shhh,don't say that!Tony said it and they laughed right in his face,even tho he is one very respected dude on this forum and in general...

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    That's very disappointing to see people exagorating on that microstutering thing. Everyone read one small article and for some reason all started noticing it...even those who never used multiGPU solutions

  11. #136
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    I noticed the microstutter on my 9800gx2 and in most cases I could play through in but it would get worst if I ran a 3d app in a window. Good thing nvidia released the gtx 280 so I could step up.


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    Quote Originally Posted by Cooper View Post
    That's very disappointing to see people exagorating on that microstutering thing. Everyone read one small article and for some reason all started noticing it...even those who never used multiGPU solutions
    I don't mind others being concerned about it, it might mean that I could get a cheaper 4870X2 if people still think it's not good enough for them . I don't have a multiGPU set-up and I would be better off getting a faster single card than an extra GPU atm (using a 7800GT ). If I would ever have money and the need for more graphical horsepower then I may decide on getting an CFX set-up as I couldn't care less about that micro stuttering.
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  13. #138
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    Quote Originally Posted by AliG View Post
    ehh, you'd be surprised at how many people here think that phenom's offer smoother performance compared to conroe (even though it is less)
    I could see how that argument could hold water. Just before I explain my theory I would like to warn you that I am a Intel Fanboy and will never buy AMD...ever!

    Ok now in some games which are GPU limited and have a few scenes which are CPU limited The Core2 will have very variable frame rates, yet the Phenom would be consistently low.

    I am sure a lot of people would agree that if your frames fluctuated from 30fps to 60fps you WOULD notice the difference (you will get moments of fluidity and then moments of semi fluid frames. This would cause some annoyance in that even a constant 30FPS with no fluctuation OR frame rates closer to the average, ie 30 to 40FPS range would be smoother in this circumstance.

    Therefore in SOME games a Phenom may be Smoother than a Core2, BUT as soon as you upgrade your GPU (to remove the GPU limitation) the Core2 will be far superior as it would handle the CPU limited areas better than a Phenom which lacks Venom.

    adamsleath

    Back in the day I had a Pentium II 400Mhz with a i740 AGP coupled with 2 Monster 3D VooDoo2's (12MB). That was a good PC for Unreal and UT. I can tell you there was no Microstutter back then! I then upgraded to a Pentium III 600Mhz with a Voodoo3 and then onto a 1Ghz Pentium 3 with a Voodoo5

    Ahh those were the days.....

    I am now deciding whether to get 2x 1GB 4870 cards, a Zotac GT280GTX AMP! or hold on until this semi magical Alien technology R700 dual GPU ATi solution.

    It's a tough one, I know that I would be happy with either of the 1st two, perhaps even more so with the GT280GTX if it did not cost so much money (I mean seriously the high end always used to be around the £300 mark!!)

    In the UK 2 4870 cards will cost the same as a Zotac GT280GTX AMP! as prices were leaked for an hour until (£210 inc vat). = £420 for two

    John

  14. #139
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    Quote Originally Posted by Cooper View Post
    That's very disappointing to see people exagorating on that microstutering thing. Everyone read one small article and for some reason all started noticing it...even those who never used multiGPU solutions
    Agreed. I've been using SLI/CF solutions for the last 9 months and I have yet to notice any stuttering or screen tearing. A bunch of hypochondriacs the lot of you are

  15. #140
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    JohnZS, stay on topic or stay out

    Now where are the die shots of the R700

    Perkam

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    Sry gom, but i see it on a daily basis. Crysis, GRID(Although much better after hotfix), Vegas2, and Mass Effect all studder when "strafing".


    But when I drop cpu to 3ghz, it's not so bad. GRID was really annoying...nothing like going down a straight @ 300kph, all of a sudden for it to seem like 500kph...


    Anyway, 3 months ago...almost every app had some issues. Today, 3DMark06 and Vantage still show it, as do the above mentioned apps. Vantage, in the space test, when the camera goes dow the side of the ship, and then into the meteor feild, will report frames 40-70FPS, but it looks like 12FPS. When it drops down to 30FPS or lower, it smooths out.

    Now, I do not beleive all of these are stutter, per se, but there is a definate issue. And the issue is less with less cpu speed.


    Opps, sry Perkam, but you posted after I had already started my post.

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    Quote Originally Posted by Cooper View Post
    That's very disappointing to see people exagorating on that microstutering thing. Everyone read one small article and for some reason all started noticing it...even those who never used multiGPU solutions
    I have used SLI since 8800 GTX release, and never really noticed this phenomenon. In hindsight, there might have been a few cases of it, but never really something that bothered me. If SLI worked, then it gave me the impression of a smoother experience.

  18. #143
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    Quote Originally Posted by cadaveca View Post
    Opps, sry Perkam, but you posted after I had already started my post.
    Don't worry

    Yours is the last post on micro-stuttering in this thread

    Perkam

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    do CRTs have microstutter??


    Quote Originally Posted by perkam View Post
    Don't worry

    Yours is the last post on micro-stuttering in this thread

    Perkam
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  20. #145
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    Quote Originally Posted by JohnZS View Post

    I am now deciding whether to get 2x 1GB 4870 cards, a Zotac GT280GTX AMP! or hold on until this semi magical Alien technology R700 dual GPU ATi solution.

    It's a tough one, I know that I would be happy with either of the 1st two, perhaps even more so with the GT280GTX if it did not cost so much money (I mean seriously the high end always used to be around the £300 mark!!)

    In the UK 2 4870 cards will cost the same as a Zotac GT280GTX AMP! as prices were leaked for an hour until (£210 inc vat). = £420 for two

    John
    Well Ive seen factory overclocked 9800gx2 for £289 + £20 delivery

    http://www.abtron.de/shop/catalog/pr...ipk96brgstuhu5

    And GTX 260 for £240

    http://www2.computeruniverse.net/products/e90268519.asp

    GTX 260 would be my choice, overclocking to GTX 280 performance is possible.

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    Quote Originally Posted by y2kbos View Post
    Well Ive seen factory overclocked 9800gx2 for £289 + £20 delivery

    http://www.abtron.de/shop/catalog/pr...ipk96brgstuhu5

    And GTX 260 for £240

    http://www2.computeruniverse.net/products/e90268519.asp

    GTX 260 would be my choice, overclocking to GTX 280 performance is possible.
    Maybe you could also give us some options on a 4870X2 as to stay on-topic, you do know this is the R700 thread?
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    Quote Originally Posted by Helmore View Post
    Well 2 years of planning, developing and designing this chip with an R700 card in mind would have to account for something is my guess.
    Something else that's weird is the fact that the R700 card is shorter than the R680 card and that while it probably consumes a bit more power. This is also done by doing away with the bridge chip or putting a smaller one there. If there is a bridge chip on there then it sure as hell is not the same bridge chip as the PLX chip on R680.
    Thats like claiming SLI should be ultra perfect now after all the years of development and "field testing". Its its developed...0?

    Shorter or longer card doesnt change anything. And I am sure a newer PLX chip can save some space if that was the matter. But we simply just talk PCIe 2.0 switching here. 0 effect on the microshutter. The issue is the fundamentals of AFR. So until nVidia and AMD drops that you wont see any fix. However they wont, because AFR gives the most performance/scaling.
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  23. #148
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    And why would they drop AFR, they could also use something akin to vsync to even out the frames.
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    [QUOTE=JohnZS;3081917]
    Quote Originally Posted by Shintai View Post
    Quite sure, and magic doesnt exist. 3DFX version today would be horrible I assume. But back then things like 800*600 was badass and quality was a town in inner mongolia.

    Erm I think you may have misunderstood my post. I agree that a Voodoo5 is rather useless (but an effective paper weight or retro computer art) in today's world.

    However their technique of SLi did not cause any microstutter or problems in games for me back in the day of the year 2000...playing Quake 3 and Devil Inside and Half-Life.

    John
    Try compare AFR and scanline interleaving. It would simply be horrible performancewise to use the second today. Not even to talk about the endless issues back then with tearing, artifacts etc etc.

    In short, its always been a painful experience with multi GPUs.
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    Can you explain why it's AFR at fault and not synchronization of output frames?
    I fail to see how the actual rendering method affects stuttering

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