
Originally Posted by
Luka_Aveiro
So we need more efficient and wider bus-interfaces, so data can flow and not stutter.
Nehalem should bring that along with triple channel, shouldn't it?
But it also brings a problem, if my line of thinking is correct: internal ring-buses should also be wider, in order do deal with so much data, correct?
I mean, what advantage would be having so much bandwidth from CPU to GPU, if the GPU ring-bus isn't able to deal with so much info? Coming to think of that, it surely seems a cause to multi-gpu solutions failure, small ring buses on each gpu, do not allow them to create a fluid data path, does it?
Bookmarks