meh, according to many reviews, without any aa dx10 crysis doesn't really tax your gfx all that much more than dx9 crysis, and playable is up to the user's discretion. you don't need graphs, numbers are just fine
if by not taxing it much more than DX9 High you mean 15FPS less then you would be right. i remember at CES 2008 Nvidia had a TRI-SLI demo with 3 8800 ultra's and ran crysis on very high at 1920x1200 with no AA and it was unplayable. most PC's can't handle crysis at 1920x1200 on DX9 high not to mention very high. im still waiting for official review though
CPU: Intel Core i7 3930K @ 4.5GHz
Mobo: Asus Rampage IV Extreme
RAM: 32GB (8x4GB) Patriot Viper EX @ 1866mhz
GPU: EVGA GTX Titan (1087Boost/6700Mem)
Physx: Evga GTX 560 2GB
Sound: Creative XFI Titanium
Case: Modded 700D
PSU: Corsair 1200AX (Fully Sleeved)
Storage: 2x120GB OCZ Vertex 3's in RAID 0 + WD 600GB V-Raptor + Seagate 1TB
Cooling: XSPC Raystorm, 2x MCP 655's, FrozenQ Warp Drive, EX360+MCR240+EX120 Rad's
Very high @ 1920 x 1200 was unplayable ( 15 - 26fps ) for me on a 2 x 8800gtx E2180 @ 3.40ghz system.
Sli 8800gtx's only gained ME about 5-7fps more than single card
If the game is playable ( 30 - 45fps ) @ 1920 x 1200, then the card is a monster, 9800GX2 Quad Sli gets about 45fps..
http://www.maxishine.com.au/document..._quad_sli.html
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