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Thread: Gears of War (PC) Nov 6th Release

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  1. #1
    Xtreme 3D Mark Team Staff
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    do people even bother to think about what they type?

    Oblivion was not a port from the consoles to the PC.
    but from the PC to the consoles.

    thats one game I was playing the second it was available (no joke, I was up at midnight, took 2 days off, and got my download from IGN's "Direct2Drive" service, cause I didnt want to wait for shipping and such)




    "The command and conquer model," said the EA CEO, "doesn't work. If you think you're going to buy a developer and put your name on the label... you're making a profound mistake."

  2. #2
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    i know i played oblivion on pc, with 7800GTX SLI iirc ... the GUI of that game sucked obviously port from console, on 1600x1050 it only displayed like 8 items ... sure mod took care of it, and i went on to find mod pretty much the second i played it, with mod oblivion is tons better than that shltty arse 180 box

    only when u crank everything up the PC version was slightly better ... due to better texture, and higher anisotropic ..etc

    Quote Originally Posted by DTU_XaVier View Post
    Wrong, wrong, WRONG!
    Have you actually researched the changes they've been making?
    Higher resolution textures, improved the graphics in general (adding proper AA-support etc) re-tweaking the controls for keyboard/mouse, adding new multiplayer-content, a whole new act.....
    If you just research a bit, you will realize how much work Epic's put into the game to make it worth the PC...

    Best Regards
    umm, and all those non-PC-only levels were built form ground up , yeah right,
    the game was made for 360, so its a port, dont care if its a good port or bad port, its a port

    face it PC max out will only be tiny bit better looking than 360, of course the extra levels (mark rein said only added 20% more single player campaign)
    http://www.gametrailers.com/player/25896.html
    and also:
    http://ve3d.ign.com/articles/news/34...t-is-Exclusive

    yes those cant done on 360,( yeah take that 360 fanboys )

    if it was developed for PC then port to 360, then maybe ... u will see better looking games than crysis , but nooo epic loves PS3/360,
    Last edited by theteamaqua; 11-05-2007 at 12:19 PM.
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  3. #3
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    Quote Originally Posted by theteamaqua View Post
    yet another fuxing port, like oblivion, like bioshock like UT3 (where PC max out = console).. i have no problem with ports as long as they dont dumb down PC verison , so that PC max out which requires a $500 vid card most of the time, and in return PC max out = 360 version, that i have problem

    also many games where the levels/interactions was dumbed down b/c 360's shltty 512MB shared system RAM cant handle it



    Quote Originally Posted by theteamaqua View Post
    i know i played oblivion on pc, with 7800GTX SLI iirc ... the GUI of that game sucked obviously port from console, on 1600x1050 it only displayed like 8 items ... sure mod took care of it, and i went on to find mod pretty much the second i played it, with mod oblivion is tons better than that shltty arse 180 box

    only when u crank everything up the PC version was slightly better ... due to better texture, and higher anisotropic ..etc



    umm, and all those non-PC-only levels were built form ground up , yeah right,
    the game was made for 360, so its a port, dont care if its a good port or bad port, its a port

    face it PC max out will only be tiny bit better looking than 360, of course the extra levels (mark rein said only added 20% more single player campaign)
    http://www.gametrailers.com/player/25896.html
    and also:
    http://ve3d.ign.com/articles/news/34...t-is-Exclusive

    yes those cant done on 360,( yeah take that 360 fanboys )

    if it was developed for PC then port to 360, then maybe ... u will see better looking games than crysis , but nooo epic loves PS3/360,
    ...LoL?
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