"
NVIDIA has a long standing relationship with Techland and their publisher
Ubisoft. In fact, the
original European version of Call Of Juarez that was launched in September 2006 is part of the "The Way Its Meant To Be Played" program. As a result of the support Techland and Ubisoft receives for being part of the "The Way Its Meant To Be Played" program, NVIDIA discovered that the early build of the game that was distributed to the press has an application bug that violates DirectX 10 specifications by mishandling MSAA buffers, which causes DirectX 10 compliant hardware to crash.
Our DevTech team has
worked with Techland to
fix that and other bugs in the Call of Juarez code...
Bookmarks