Good tests![]()
I dont know how you can conclude that the G80 is not CPU limited however.....
The PS3.0 test is simply theoretical and the output of the pixel shaders probably always run at peak "potential" capacity.
When the rubber hits the road however, you need the extra cpu cycles to effectively transfer this pixel processing potential into usable rendered frames.
To me, in 3dm05, firefly forest is the most demanding test. Seeing the frame increases in this test alone as cpu frequency scales is impressive.
I am now realizing that a projected 3.6ghz oc on a cornrow may not be enough to fully juice the g80.



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