Quote Originally Posted by onewingedangel
Also the 3.73ghz Tulsa is an awesome chip - better than even a stock 2.93ghz x6800 in a lot of tasks.
X6800 will be about 1.5 times faster in rendering / enconding. Do I have to explain why?

Quote Originally Posted by onewingedangel
Its monsterous cache makes it a performance beast when a task isn't penalised too much by latency such as streaming and rendering apps.
Very wrong. L2/L3 cache size and or latency do not affect rendering performance. This is because good rendering algorithms will fit their data set into L1. And even if there is a miss into L2, even the smallest L2 will be more than enough so almost no difference from something with ~256KB L2 to any size L2/L3. If you take a look at actual benchmarks you will see that this is indeed the case for the vast majority.