MMM
Results 1 to 25 of 68

Thread: Shader Model 3.0 Done Right? X1000 lacks "Vertex Texture Fetching."

Hybrid View

  1. #1
    Registered User
    Join Date
    May 2005
    Posts
    3,691
    Quote Originally Posted by Turok
    LINK:
    http://download.developer.nvidia.com...les_video.html

    Looks like a nice feature
    So is this feature hardware dependent?
    There is no way to get ATi's drivers, or the game itself patched to support VTF?
    It's a hardware feature, and ATi left it out of their x1800xt, probably by mishap.

    Basically, they pulled a NV3x(which left out parts of dx9 IIRC)... it's going to bite them clean in the come UT2k7.

  2. #2
    Xtreme Addict
    Join Date
    Nov 2004
    Posts
    1,692
    Good info Turok, thanks for sharing

    Intel Core i7-3770K
    ASUS P8Z77-I DELUXE
    EVGA GTX 970 SC
    Corsair 16GB (2x8GB) Vengeance LP 1600
    Corsair H80
    120GB Samsung 840 EVO, 500GB WD Scorpio Blue, 1TB Samsung Spinpoint F3
    Corsair RM650
    Cooler Master Elite 120 Advanced
    OC: 5Ghz | +0.185 offset : 1.352v

  3. #3
    XS News
    Join Date
    Aug 2004
    Location
    Sweden
    Posts
    2,010
    Hope someone can test this when they get an XL card.
    Is it possible to download this "demos" ?
    Everything extra is bad!

Bookmarks

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •