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Thread: Shader Model 3.0 Done Right? X1000 lacks "Vertex Texture Fetching."

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  1. #1
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    Quote Originally Posted by perkam
    I'm sure there are features ATI has that may not necessarily be requirements for SM 3.0 that nvidia doesnt have (like 3dc which only the R420 had)
    3Dc is an open standard, and support for it was enabled a long time ago in the Forceware drivers for GeForce 6 and 7 series cards (albiet they do it differently though).
    Last edited by Cybercat; 10-06-2005 at 02:21 PM.
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