-
Wait a sec... Hmmmm 
If its based on the nv45 and the nv47 is a improved nv45 (6800 Ultra) with more pipes and stuff, then thats why the texture quality problem is simmilar to that of the 6800 Ultra when first released.
BTW, didnt the nv45 have problems with texture compression in games like Doom3 and FarCry (They looked less compressed) and was the main cause of why the nv45 had an advantage in these games?
nVidia sacrificed image quality for performance, wile ATi stayed with image quality and performed simmilar or even better.
The r520 may have a chance here. Maybe afther they fix the High res problem, at high resolutions the 7800 may lose performance and the r520 may outperform it at the same image quality
That reminds me how the Prescotts back then had more pipelines than the FX and because of the excessive pipelines they were slower.
Maybe more pipelines isnt better, and ATi is doing the right thing by sacrificing the expensive pipes for more clocks.
I got an idea: 
Has anyone tryed testing Pipes vs Mhz?
How large was the jump by unlocking 12 pipes to 16 pipes on the x800 pro?
Could anyone compare the following:
7800 GTX *speed:
Clocked at 450/1200 with 24 pipes
--------------------Vs--------------------
Underclocked at 200/800 with 24 pipes
AND
7800 GTX pipes:
Clocked at 450/1200 with 24 pipes
--------------------Vs--------------------
Underclocked at 450/1200 with 16 pipes
Compareing these *speed would be like compareing a nv47/"g70" 450/1200 vs a r520 possibly 700/1400
IF the gap between 200/800 Mhz and 450/1200 Mhz is greater in % performance than the gap between the 16 and 24 pipes, THEN the r520 may have a chance of winning.
If someone is going to try this, please make a new thread about it
Last edited by Turok; 09-10-2005 at 01:47 PM.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
Bookmarks