Quote Originally Posted by zanzabar View Post
that line shouldn't be straight its a jagged line of bricks with offsets, like hand made walkway. if u look one has integrity and one is a blurred straight line that looks out of place. in both the mortar line is close to content width but on the NV its missing curves that classic hand made and laid masonry would have. but its subjective, to really compare u need something with clean straight lines like a flight sim
No... come on. It's a low resolution repeating texture, not a high resolution photo of an antique cobbled road from old england.

If you look at the mortar line in the front where it is the clearest, you can clearly see the small curve that does exist is toward the right. In the image rendered on the RV870, you can clearly see that area meandering to the left.

And that is totally disregarding the shot of the ground in Crysis where you can very clearly see when you put the images on top of each other that the texture rendered on GF100 is sharper and more uniform than it is on RV870, where you can see the different zones, one of which is more blurry than the other.