Quote Originally Posted by Smartidiot89 View Post
Ok, ok I stand corrected

I have to agree on this...

HD4770: 640 Shaders, 32 tmus, 750mhz GPU, 800mhz GDDR5 @ 128-bit
HD5750: 1120 shaders, 56 tmus, 700mhz GPU, 1150mhz GDDR5 @ 128-bit

Anyone else think that this has to be early driver issues? There is no way I can believe these synthetics are anywhere close to it's true performance, also the CPU used was a Dual-Core downclocked to 2GHz? I meen it's also competing against GTX260 and GTX275.

HD5000 isn't scaling as it should... coult it be driver issues or something going on with the architecture reaching it's limit?
hmmmmm yes thats even more obvious than the 5870 to 4890 comparison...
and then compare the 5750 to the 5850 and 5870... again there seems to be no real scaling from adding more blocks...

really weird...
could it be that the reworked dx11 cores are slower per clock than the previous ones? they must be notably slower though...
i mean the 5750 is almost double the 4770 in specs...