Quote Originally Posted by informal View Post
Zucker you have to read the article first
Don't worry, I read it.

These results also repeat themselves in other games like H.A.W.X. and Left 4 Dead but not in Crysis Warhead or Dawn of War II. So, besides the gaming situation, we also see a similar pattern in AutoCad 2010 and other 3D rendering applications where GPU acceleration is utilized, it is just not as pronounced.
Therfore imo negligible, and that's why I singled out those two. Read Tom's and the plethora of tests they did to isolate the problem. This is not a new issue, but an old one.