I got it the first time you exposed it
I'm talking about something I think you haven't taken into consideration in your numbers: the fact that R600 and derivatives lack in texture power the most. And that 3DMark06 is very shader intensive. You can't use 3DMark06 as a good bench to cover all areas of the new design because the enhancements done will be used mainly in gaming perfomance with AA and AF (where TMUs are most needed). I agree with your 25-30% boost in 06, because that is what 06 utilizes most: shaders. You'll have 50% more shaders, so 25-30% is realistic. You'll also have 100% more TMUs. Combining this to the weak perfomance of 3870 in games specially with AA and AF caused by the only 16TMUs, I expect up to 80% here depending of the game of course. But even if you have more of A, B and C you can't predict how A, B, and C will work together. This is pure speculation.
I see that RV770 has a huge potential for games compared to RV670, but in 3DMark I don't think you'll see more than your 25-30%. My bet is that benchers will be a little disappointed with the chip, but gamers will enjoy it a lot if the price is right.
That is my reasoning based on the current RV770 specs rumours. And all of this is comparing 3870 with 4870, I'm not taking NVIDIAs into consideration![]()
Bookmarks