definitely seems (mine anyway) to be limited by shader clocks...
ive had 750 core @ 1700 shader..but got less 3d06 than with 700 1800 shader ..lol
750 core 1700 shader = 11500+
690 core 1810 shader= 11503 lol (1820 shader throws errors with atitool test@660core)
734/1781/2000mem = 11705.
720 core 1800 shader/1900mem = 12000+
unfortunatley mine becomes unstable with clocks higher than 1800....tried 1850/1840/1830/1820 and it is a nogo.
shader clocks have the biggest effect on 3d06 score.
so all we need now is more shaders
now running 720/1790/1950...seems very stable in games(crysis) 169.02
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