MMM
Page 6 of 20 FirstFirst ... 345678916 ... LastLast
Results 126 to 150 of 478

Thread: Nvidia Fermi GF100 working desktop card spotted on Facebook

  1. #126
    Xtreme Enthusiast
    Join Date
    Nov 2005
    Posts
    844
    All this speculation, we need someone with information to clarify.
    I would normally wait for Benchzowner to chime and enlighten us with some insight on the subject matter, but unfortunately he doesn't do that anymore after some haters showed up.

    Any how, Fermi better deliver, after seeing the 5970 benchmarks and the price, Nvidia better have something to bite back with all their barking.
    -Cpu:Opteron 170 LCBQE 0722RPBW(2.87ghz @ 1.300v)
    (retired)Opteron 146 (939) CAB2E 0540
    -Heatsink: Thermalright XP-90
    -Fan:120mm Yate Loon 1650 RPM @ 12V, 70.5 CFM, 33dB
    -Motherboard: DFI Lanparty nF4 UT Ultra-D
    -Ram: Mushkin High Performance blue, 2gigs(2X1gig kit) PC3200 991434
    -Hard drive: Seagate 400GB Barracuda SATA HD 7200.10(AS noisey model)
    -Video card: evga 6800GS @520/1170
    -Case: P180
    -PSU:Enermax 535Watt EG565P-VE FMA (24P)

  2. #127
    Xtreme Mentor
    Join Date
    Jan 2009
    Location
    Oslo - Norway
    Posts
    2,879
    Quote Originally Posted by turbox997 View Post
    All this speculation, we need someone with information to clarify.
    I would normally wait for Benchzowner to chime and enlighten us with some insight on the subject matter, but unfortunately he doesn't do that anymore after some haters showed up.

    Any how, Fermi better deliver, after seeing the 5970 benchmarks and the price, Nvidia better have something to bite back with all their barking.
    Yeah, some fact would be nice. He should share the insight.

    Nobody should taking these "haters" seriously. Some are probably on ATI's pay-role and doing their jobs, and the rest are some innocent kids getting high on 5xxxx and having fun while they can.

    ASUS P8P67 Deluxe (BIOS 1305)
    2600K @4.5GHz 1.27v , 1 hour Prime
    Silver Arrow , push/pull
    2x2GB Crucial 1066MHz CL7 ECC @1600MHz CL9 1.51v
    GTX560 GB OC @910/2400 0.987v
    Crucial C300 v006 64GB OS-disk + F3 1TB + 400MB RAMDisk
    CM Storm Scout + Corsair HX 1000W
    +
    EVGA SR-2 , A50
    2 x Xeon X5650 @3.86GHz(203x19) 1.20v
    Megahalem + Silver Arrow , push/pull
    3x2GB Corsair XMS3 1600 CL7 + 3x4GB G.SKILL Trident 1600 CL7 = 18GB @1624 7-8-7-20 1.65v
    XFX GTX 295 @650/1200/1402
    Crucial C300 v006 64GB OS-disk + F3 1TB + 2GB RAMDisk
    SilverStone Fortress FT01 + Corsair AX 1200W

  3. #128
    Xtreme X.I.P.
    Join Date
    Nov 2002
    Location
    Shipai
    Posts
    31,147
    amusing how a picture like this can create so much hype
    if i would have know this i might have faked a fermi setup and "leaked" a picture of this myself

    somebody should make the pic a bit blurry and add "i want to believe" to it

  4. #129
    Xtreme Member
    Join Date
    Jun 2007
    Posts
    495
    This thread is funny as hell.

    FYI, my friend is a committee chair for SC and I have asked her to go take pictures, get info,etc from the nvidia booth. I will let you all know what she sends me.
    Gaming/Rendering rig:
    eVGA X58 Tri-SLI
    Intel i7-970 w/ Corsair H100
    24gigs Corsair 2000s
    eVGA GTX580 3GB
    Too many HDD's
    LG Blu-ray player
    Corsair hx1050 psu
    Corsair 800D case

  5. #130
    Xtreme Mentor
    Join Date
    Jan 2009
    Location
    Oslo - Norway
    Posts
    2,879
    Quote Originally Posted by clo007 View Post
    This thread is funny as hell.

    FYI, my friend is a committee chair for SC and I have asked her to go take pictures, get info,etc from the nvidia booth. I will let you all know what she sends me.
    Good, tell her, we need to see 3D-scores and FPS of running games, nothing else (even if it is not fake) would be good enough to justify this outrages delay.

    ASUS P8P67 Deluxe (BIOS 1305)
    2600K @4.5GHz 1.27v , 1 hour Prime
    Silver Arrow , push/pull
    2x2GB Crucial 1066MHz CL7 ECC @1600MHz CL9 1.51v
    GTX560 GB OC @910/2400 0.987v
    Crucial C300 v006 64GB OS-disk + F3 1TB + 400MB RAMDisk
    CM Storm Scout + Corsair HX 1000W
    +
    EVGA SR-2 , A50
    2 x Xeon X5650 @3.86GHz(203x19) 1.20v
    Megahalem + Silver Arrow , push/pull
    3x2GB Corsair XMS3 1600 CL7 + 3x4GB G.SKILL Trident 1600 CL7 = 18GB @1624 7-8-7-20 1.65v
    XFX GTX 295 @650/1200/1402
    Crucial C300 v006 64GB OS-disk + F3 1TB + 2GB RAMDisk
    SilverStone Fortress FT01 + Corsair AX 1200W

  6. #131
    Xtreme Cruncher
    Join Date
    Jul 2006
    Posts
    1,374
    Quote Originally Posted by Sam_oslo View Post
    Good, tell her, we need to see 3D-scores and FPS of running games, nothing else (even if it is not fake) would be good enough to justify this outrages delay.
    Outrageous delay? Did Nvidia owe us something?

  7. #132
    Xtreme Addict
    Join Date
    Oct 2006
    Location
    new jersey
    Posts
    1,100
    lol its an Outrageous delay for vga freaks it should not b for gamers
    _________________

  8. #133
    Xtreme Addict
    Join Date
    Jul 2007
    Posts
    1,488
    Quote Originally Posted by cowie View Post
    lol its an Outrageous delay for vga freaks it should not b for gamers
    Why not? I want a new highend card and without competition these prices are ridiculous.

  9. #134
    Xtreme Mentor
    Join Date
    Jan 2009
    Location
    Oslo - Norway
    Posts
    2,879
    Quote Originally Posted by xVeinx View Post
    Outrageous delay? Did Nvidia owe us something?
    Yes, they owe to all of us.

    This outrageous delay is hearting everybody. Those of us who have used and like Nvidia, has to wait and wait until .... who knows how long.

    This may sounds strange to you, but they owe big time to ATI-buyers, too. All ATI GPUs are selling at higher price right now. 5790 was announced & promised at $499, but is out at $599 and those few who have been available were selling for up to $620 last days. All because of this outrageous delay, ATI got no competition to worry about, and keeps the supply just under the marked demand to sell them over prised.

    You bet Nvidia owes to all of us rapid consumers of GPU.

    ASUS P8P67 Deluxe (BIOS 1305)
    2600K @4.5GHz 1.27v , 1 hour Prime
    Silver Arrow , push/pull
    2x2GB Crucial 1066MHz CL7 ECC @1600MHz CL9 1.51v
    GTX560 GB OC @910/2400 0.987v
    Crucial C300 v006 64GB OS-disk + F3 1TB + 400MB RAMDisk
    CM Storm Scout + Corsair HX 1000W
    +
    EVGA SR-2 , A50
    2 x Xeon X5650 @3.86GHz(203x19) 1.20v
    Megahalem + Silver Arrow , push/pull
    3x2GB Corsair XMS3 1600 CL7 + 3x4GB G.SKILL Trident 1600 CL7 = 18GB @1624 7-8-7-20 1.65v
    XFX GTX 295 @650/1200/1402
    Crucial C300 v006 64GB OS-disk + F3 1TB + 2GB RAMDisk
    SilverStone Fortress FT01 + Corsair AX 1200W

  10. #135
    I am Xtreme
    Join Date
    Dec 2007
    Posts
    7,750
    Quote Originally Posted by Sam_oslo View Post
    This outrageous delay is hearting everybody.
    lol at hearting, instead of hurting

  11. #136
    Xtreme Mentor
    Join Date
    Jan 2009
    Location
    Oslo - Norway
    Posts
    2,879
    Quote Originally Posted by Manicdan View Post
    lol at hearting, instead of hurting
    LOL, hehehe, hurting is right.
    Not easy to keep track on everything on a foreign language.

    ASUS P8P67 Deluxe (BIOS 1305)
    2600K @4.5GHz 1.27v , 1 hour Prime
    Silver Arrow , push/pull
    2x2GB Crucial 1066MHz CL7 ECC @1600MHz CL9 1.51v
    GTX560 GB OC @910/2400 0.987v
    Crucial C300 v006 64GB OS-disk + F3 1TB + 400MB RAMDisk
    CM Storm Scout + Corsair HX 1000W
    +
    EVGA SR-2 , A50
    2 x Xeon X5650 @3.86GHz(203x19) 1.20v
    Megahalem + Silver Arrow , push/pull
    3x2GB Corsair XMS3 1600 CL7 + 3x4GB G.SKILL Trident 1600 CL7 = 18GB @1624 7-8-7-20 1.65v
    XFX GTX 295 @650/1200/1402
    Crucial C300 v006 64GB OS-disk + F3 1TB + 2GB RAMDisk
    SilverStone Fortress FT01 + Corsair AX 1200W

  12. #137
    Xtreme Addict
    Join Date
    Apr 2007
    Posts
    2,128
    Quote Originally Posted by Sam_oslo View Post
    Yes, they owe to all of us.

    This outrageous delay is hearting everybody. Those of us who have used and like Nvidia, has to wait and wait until .... who knows how long.

    This may sounds strange to you, but they owe big time to ATI-buyers, too. All ATI GPUs are selling at higher price right now. 5790 was announced & promised at $499, but is out at $599 and those few who have been available were selling for up to $620 last days. All because of this outrageous delay, ATI got no competition to worry about, and keeps the supply just under the marked demand to sell them over prised.

    You bet Nvidia owes to all of us rapid consumers of GPU.
    Right. Makes perfect sense once again.

    The shortage is purely intentional.

  13. #138
    Xtreme Enthusiast
    Join Date
    Oct 2008
    Posts
    547
    Quote Originally Posted by Florinmocanu View Post
    They didn't use another model lol, they used displacement through tesselation.

    How is displacement done? You get a flat plane, you use a black and white texture (which you don't see in-game, it's just used by the engine to do the displacement) to show the high (white) and low (black) parts of the wall and through that the wall gets to look realistic, even if in reality it's just a flat plane.

    That's what the purpose of tesselation is, to create new geometry through the gpu, so that you don't raise the base poly count that much.

    The tesselation in DX 11 is no the Trueform engine in the Radeon Cards, this is something a bit more complex, it does smoothing and displacement at the same time.
    Thanks for insight on the technique.

    I wonder if that explains the spikes too. That just seems a lot to hope for. At least the blockwork is regular enough that I can imagine this technique working.

  14. #139
    Xtreme Member
    Join Date
    Oct 2009
    Location
    Bucharest, Romania
    Posts
    381
    well, the spikes are displacement too as well.

    I attached an example of a displacement map.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	displacement map.JPG 
Views:	907 
Size:	64.8 KB 
ID:	98749  

  15. #140
    Xtreme Member
    Join Date
    Oct 2009
    Location
    Bucharest, Romania
    Posts
    381
    And a little example about tesselation and displacement.

    I did a quick and dirty test, 20 minutes max, in 3dsmax just to show you what the tesselation in DX11 is really all about, which is not smoothing.

    You got yourself your basic 3d flat plane, a diffuse texture (representing the color information of the wall) and a displacement map.

    The tesselators in DX11 cards increase the poly count of the plane a lot, an awfull lot and then use that black and white map to displace the wall, creating a much more realistic look.

    Of course, my test is just a fast Photoshop and 3dsmax doodle, 10 minutes for map creation and 10 more for scene and rendering. If i would have 1-2 hours to do the displacement map, the result would be really realistic, you would never guess it's just a flat plane.

    So, that's how tesselation works in DX 11, it doesn't just smooth already existing models, it is also used to enhance and create new geometry.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	wire.JPG 
Views:	872 
Size:	163.8 KB 
ID:	98750   Click image for larger version. 

Name:	normal wall_low.jpg 
Views:	859 
Size:	165.7 KB 
ID:	98753   Click image for larger version. 

Name:	Displaced wall_low.jpg 
Views:	866 
Size:	182.7 KB 
ID:	98755   Click image for larger version. 

Name:	bricks_low.jpg 
Views:	879 
Size:	168.7 KB 
ID:	98756   Click image for larger version. 

Name:	bricks_bump7_low.jpg 
Views:	894 
Size:	164.7 KB 
ID:	98757  


  16. #141
    Xtreme Member
    Join Date
    May 2006
    Location
    Adelaide, Australia
    Posts
    374
    I call shenanigans! Its not even a real photo! Totally rendered! RAHHHH!

    ~runs around in circles with a saucepan on his head~

    xStraight Edgex

    Quote Originally Posted by Glyph View Post
    noise of that new drive might be deafening.

    "IS THAT THE NEW 20K RAPTOR IN YOUR RIG?"

    "WHAT?"

  17. #142
    Xtreme Member
    Join Date
    Feb 2008
    Posts
    340
    Quick hide in here!

    *opens door to tinfoil and bed sheet fortress*
    αποστασία

  18. #143
    Xtreme Addict
    Join Date
    Apr 2008
    Location
    Ottawa, Canada
    Posts
    2,443
    Quote Originally Posted by fiveprime View Post
    Quick hide in here!

    *opens door to tinfoil and bed sheet fortress*
    Only if you got red duct tape over the windows.

  19. #144
    Xtreme X.I.P.
    Join Date
    Nov 2002
    Location
    Shipai
    Posts
    31,147
    sweet, thx for that Florinmocanu!
    very interesting...

    didn't the original tesselator in ati cards have an option to upscale polygones though?
    it used some smart algorythm to detect rough shapes and would split one triangle into 2 or several triangles creating a smoother shape?
    sort of like anti aliasing but done in 3d?
    so dx11 tesselation doesn't do that at all?
    you need to actually provide the information for the high polygon models and the added detail is skipped for normal rendering and used with tesselation enabled?

    back with the original tesselation the point was obvious:
    1) improve the image quality of older games that have a huge fps headroom
    2) offer notably better image quality than competitors cards that render the same scene

    but i recently though about tesselation again and realized that, if it would have kicked off back when ati originally introduced it, it could have prevented the giant gap between console and pc performance to cause problems with games. games could be programmed for consoles, and crippled to run well on the rather old hardware they use, but look very nice on pc's thanks to tesselation, automatically adding additional detail...

  20. #145
    Xtreme Addict
    Join Date
    Apr 2007
    Posts
    1,870
    Don't think of the previous incarnation of TruForm as tessellation. Think of it as geometry smoothing - i.e adding polys to curved objects to make them smoother, like tires, elbows etc. That's obviously a very limited application as most objects aren't perfectly smooth. For instance you could never use TruForm to create the dragon's spikes in the Unigine demo.

  21. #146
    Xtreme Member
    Join Date
    Oct 2009
    Location
    Bucharest, Romania
    Posts
    381
    saaya, the 3d anti aliasing you are talking about is just a basic smooth, you have a rough object and then you tesselate it making it smoother looking, without rough sides. That is what the truform engine was all about, smoothing low poly objects to make them look better.

    In DX 11, you get displacement as a bonus, seen in the dragon spikes and wall bricks.

    Displacement can only be done if you have really high poly count, so that's why we never saw it before DX 11, you just didn't have the ability to do it because besides Ati's tesselators, you didn't have the means to implement such a feature.

    what i don't understand is why nobody talks about displacement, since in normal 3d software smoothing/tesselation is one thing and displacement another thing, they are two distinct features.
    Last edited by Florinmocanu; 11-20-2009 at 01:27 PM.

  22. #147
    Xtreme Addict
    Join Date
    May 2003
    Location
    Peoples Republic of Kalifornia
    Posts
    1,541
    Quote Originally Posted by xVeinx View Post
    Outrageous delay? Did Nvidia owe us something?
    Agreed. It's hilarious when certain members call nVidia's delay "Outrageous", but at the same time this "Outrageous delay" is not due to EITHER company. The delay of Fermi AND the fact that it's almost impossible to get an HD5870 even though they "released" it two months ago.... AND.... they just released ANOTHER card, the HD5970.... which of course won't be available.

    I highly doubt you'll see any of these top end cards from ATi being widely available until the .40nm process at TSMC is greatly improved.

    Oh... and by that time, Fermi will also be hitting store shelves in quantity.

    I guess that's the downside of doing a "product release" with hardly any product available then and in the future fiscal quarter. The huge rush to beat nVidia to the markets by having the top card was completely wasted IMO.

    "If the representatives of the people betray their constituents, there is then no resource left but in the exertion of that original right of self-defense which is paramount to all positive forms of government"
    -- Alexander Hamilton

  23. #148
    Xtreme Addict
    Join Date
    Nov 2004
    Posts
    1,692
    Quote Originally Posted by Andrew LB View Post
    The huge rush to beat nVidia to the markets by having the top card was completely wasted IMO.
    Yea, and all the money they have made so far because the cards are selling like hotcakes is completely wasted too?

    Intel Core i7-3770K
    ASUS P8Z77-I DELUXE
    EVGA GTX 970 SC
    Corsair 16GB (2x8GB) Vengeance LP 1600
    Corsair H80
    120GB Samsung 840 EVO, 500GB WD Scorpio Blue, 1TB Samsung Spinpoint F3
    Corsair RM650
    Cooler Master Elite 120 Advanced
    OC: 5Ghz | +0.185 offset : 1.352v

  24. #149
    Xtreme Mentor
    Join Date
    Apr 2005
    Posts
    2,550
    Quote Originally Posted by Tim View Post
    Yea, and all the money they have made so far because the cards are selling like hotcakes is completely wasted too?
    QFT!

    not to mention the fact that 5700 series is selling like hotcakes to, and it's widely available! And yeah, AMD is making money on them to!
    Adobe is working on Flash Player support for 64-bit platforms as part of our ongoing commitment to the cross-platform compatibility of Flash Player. We expect to provide native support for 64-bit platforms in an upcoming release of Flash Player following the release of Flash Player 10.1.

  25. #150
    Banned
    Join Date
    Jan 2008
    Location
    Canada
    Posts
    707
    Quote Originally Posted by Andrew LB View Post
    I highly doubt you'll see any of these top end cards from ATi being widely available until the .40nm process at TSMC is greatly improved.

    Oh... and by that time, Fermi will also be hitting store shelves in quantity.
    By the time Fermi is out, AMD will have a top to bottom DX11 lineup, and will be introducing DX11 mobile parts. Nvidia will be competing with AMD using old generation parts except for the very top end. And that is best case scenario assuming Fermi will be out in the next 2-3 months.

    And you completely ignore the fact that regardless of supply constraints at TSMC, AMD is already working on their product refreshes, not to mention their next generation architecture. Your attempt to spin the TSMC problems as leveling the playing field for Nvidia and saving them is way, way off base. (not that anyone is surprised)

    edit - it's not 0.40nm btw
    Last edited by eleeter; 11-21-2009 at 01:05 AM.

Page 6 of 20 FirstFirst ... 345678916 ... LastLast

Tags for this Thread

Bookmarks

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •