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Thread: PCGH: Micro stuttering on multi GPU solutions

  1. #51
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    I think this is one of the most intresting threads in XS. Yes there are lots of others too, but for the first time; +1 Vote for a sticky. I think this is the first time when in english forums people talk about this issue ...and what could be better place than XS!

  2. #52
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    And for those who still don't know what this "micro-stuttering" is, here's one example how you will notice it immediately:

    Try crysis with CF enabled and disabled. CF enabled you get awesome gains -say 40-60fps average, BUT it feels just like playing with one card at 25-35fps average. Or on CF, it stutters even more.

    Using cf you can see (in integrated fps counter) your min fps could go as low as 10 and max as up as 70 or even 100 in a fraction of a second. Just stand still and then move a mouse and see how that fps meter goes wild. What is displayed in next to (....-...) is your average. That average doesn't mean nothing* if the MINIMUM fps drops under 10 inside a fraction of the second.
    EDIT: But in single card your min fps stays in 25 and max about 35, and I think it feels more playable than on two cards.


    *it means a lot for hardware reviewers, though.
    Last edited by L7R; 02-22-2008 at 11:29 PM.

  3. #53
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    So anyone has this tool for reduce stuttering?
    Friends shouldn't let friends use Windows 7 until Microsoft fixes Windows Explorer (link)


    Quote Originally Posted by PerryR, on John Fruehe (JF-AMD) View Post
    Pretty much. Plus, he's here voluntarily.

  4. #54
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    Slipknot, that rar file doesnt work, its corrupted...

  5. #55
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    Quote Originally Posted by saaya View Post
    Slipknot, that rar file doesnt work, its corrupted...
    fpslimiter_0_2.zip
    http://www.filesend.net/download.php...2cdfe7e2034947
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  6. #56
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    Quote Originally Posted by weeds View Post
    Care to translate?

    Zur Nutzung:

    Archiv entpacken und mit der Konsole in das Verzeichnis wechseln (oder ggf. eine Batchdatei anlegen). Hier der Syntax:

    fps_limiter /r: D3D8|D3D9|OGL "pfad zur spiele.exe" (ohne das Leerzeichen nach dem Doppelpunkt, das Forum macht aus : D ein Smiley)

    Mit dem Schalter /r wird der Renderer Hook angegeben, wenn dieser Schalter nicht angegeben wird, wird automatisch D3D9 benutzt. Beispiel:

    fps_limiter /r: OGL "c:\spiele\quake4\quake4.exe" <- Nutzt OGL, also explizit angeben
    fps_limiter "c:\spiele\jade empire\jadeempire.exe" <- Nutzt D3D9, muss also nicht angegeben werden

    Wenn der Pfad richtig ist, wird das Spiel gesta

  7. #57
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    thanks weeds!

    Version 0.1, 11/12/2007
    -----------------------
    - Inital Release
    You dont need to create batch files.
    all you gotta do to play a game with fps limiter is create a new shortcut, to let the fpslimiter exe launch the game for you.
    Simply create a shortcut to Limiter.exe and add the path to the game.exe, thats it.
    create several shortcuts for all the games your playing and name them by the game.exe they lead to, that way you dont get any extra shortcuts.

    How to::

    unzip the files and use the console to change the directory. or create a batch file if you prefer...

    fps_limiter /r: D3D8|D3D9|OGL "path to game.exe" (no empty space between "r:" and "D", i simply inserted it since the forum code turns it into a smiley = )

    the command /r enables the hook, if you DONT use this command, D3D9 will be used by default. Example:

    fps_limiter /r: OGL "c:\games\quake4\quake4.exe" <- uses OGL, so you should use the /r command
    fps_limiter "c:\games\jade empire\jadeempire.exe" <- uses D3D9, so dont use the /r command

    provided you used the right path to the game.exe the game will launch when you use the shortcut or batch file. as soon as the game launches you will fine a file called "limiter.log" in the game directory.
    Last edited by saaya; 02-23-2008 at 11:57 PM.

  8. #58
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    Quote Originally Posted by cadaveca View Post
    It would hepl if both cards were actually entering 3D mode...currently on 8.2, alot of apps do not trigger second card to enter 3d mode, the card renders using 2D speeds.
    This could be an explanation but I find it hard to believe. Any proof this is the case? Can someone test before and after having forced 3D clocks on both cards?

  9. #59
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    How would one go about forcing 3d clocks on the 2nd card?

  10. #60
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    Quote Originally Posted by cadaveca View Post
    flash bios, I personally use AMDGPUTOOL..have been since it first came out, and some XIP's were screaming that it didn't work for both cards . Of course, I'm in Vista, them XP...

    Anyway, it's not like that for all apps...just some apps only clock second card. ATI lauded not needing a "profile" for crossfire, but they lied. Some apps work well, some do not...(8.1 works well in most instances, but ther eis still stutter in DX9).

    I mean, the stutter is really noticible when you have 200+FPS...should be smooth visuals, right? I've started loading up some older titles..Bloodlines, GTA SA, all older titles seem to have worse visual performance when run with Crossfire VS. singlecard. It's really frustrating...I've totally lost interest in gaming as of late...spent top dollar on parts for a gaming pc...just to have stupid issues like this, that are totally out of my control, makes for alot of wasted money. there's no product, right now, from AMD, that offers a solution for decent 30-inch gaming.

    that's all I'm looking for...but it seems as though I've got to buy myself a muc hsmalelr omnitor for gaming...22inch or less, it seems.
    So with 8.2's there's more stutter because of a clock difference between the two cards? That's not good.

    Anyone got an actual fix for the original micro-stutter problem yet? Does the frame limiter help?

    /Off topic
    Why buy another monitor? Why not just drop down the resolution? And if you're one that complains about it not being native, then just set the monitor so it doesn't stretch the image. Viola, 1680x1050 resolution as a 20" image in a 30" monitor. No need to buy another monitor? Or am I missing something?

  11. #61
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    So I would assume ATI is working on fixing this problem?

  12. #62
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    why I use one card. Less stress

    ran sli 7800GTX, was more trouble than it was worth
    ~

  13. #63
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    cadaveca, what you tell is simply impossible.

    you can't bring 200fps to stuttering in cf/sli.

    If you have 200fps with CF, even in the WORST situation, means when both cards pump out 1 image each at the exacly same time, it would feel like 100fps.

    But that's not possible, as the cpu can't "prepare" for 2 images at the same time.

    So even if your cpu is capable of 1000fps, it would mean there is at least 1ms between the frames, making 200fps@CF feel at least like 111fps.

    If you feel that, you must be god.
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  14. #64
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    Quote Originally Posted by cadaveca View Post
    Any results, Saaya? From the info there, seems only works for XP?
    i didnt try the app...

    Quote Originally Posted by cadaveca View Post
    it seems as though I've got to buy myself a muc hsmalelr omnitor for gaming...22inch or less, it seems.
    unless your display has a completely fcked up u/d scaling process then running half the native res should pretty decent. id do that and then wait for a new videocard rather than selling a 30" and buying a 22" and then later buying a 30" again

    hmmmm about nvidia having less issues, i wouldnt say that...
    why do you think so?

    in the thread on 3dcenter.de several people reported that with sli this stuttering issue is actually worse than with xfire.

  15. #65
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    Quote Originally Posted by realsmasher View Post
    If you feel that, you must be god.
    If your statement was correct, then it would be hundreds of gods out there... including myself.
    Friends shouldn't let friends use Windows 7 until Microsoft fixes Windows Explorer (link)


    Quote Originally Posted by PerryR, on John Fruehe (JF-AMD) View Post
    Pretty much. Plus, he's here voluntarily.

  16. #66
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    I notice that one of the games that i play that stutter the most is Need for Speed Prostreet which have made it virually unplayable with CF on.
    The stuttering doesn't seem as bad in Crysis and i don't notice any stuttering in World In Conflict though.

  17. #67
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    Quote Originally Posted by Jaivan View Post
    I notice that one of the games that i play that stutter the most is Need for Speed Prostreet which have made it virually unplayable with CF on.
    The stuttering doesn't seem as bad in Crysis and i don't notice any stuttering in World In Conflict though.
    It's the game
    [SIGPIC][/SIGPIC]

  18. #68
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    I was already afraid this topic is could go wrong direction when many will report "strange stuttering issues" thinking "yeah, that's that micro-stuttering. If you're gaming 200fps there no way it could be micro-stuttering. Check your systems people! As far as I know there's no crossfire support in NFS Pro Street so it's not correct way to analyze anything related to this issue. Please check this with Crysis. It's good example because game plays just like on single card, even framerate looks very good. If you can't notice it, then you cannot notice it any other game. I really think when playing Crysis, my minimum framerate is actually current framerate (1680x1050&noAA/AF). At least that's how it feels.

    Here's list of crossfire supported games in catalyst 8.1:

    *Stranglehold.exe
    3DMark03.exe
    3DMark05.exe
    3DMark06*.exe
    3DMark2001.exe
    3DMark2001SE.exe
    3dsmax*.exe
    AcroRd32.exe
    ACTOFWAR*.exe
    AFR-FriendlyD3D.exe
    aquamark.exe
    ARX.exe
    Battlefront.exe
    BattlefrontII.exe
    battleofthegods.exe
    BF2.exe
    BF2142*.exe
    JustCause*.exe
    BfVietnam.exe
    Biademo.exe
    Tiger 2004.exe
    Bioshock.exe
    BOS.exe
    Breed.exe
    BreedSPD.exe
    cccprev.exe
    chess.exe
    CoD2?P_s.exe
    CoJ.exe
    FEARXP.exe
    Condemned.exe
    Crysis*.exe
    CT3.exe
    DFX.exe Bia.exe
    Driv3r.exe
    DungeonSiege2.exe
    Dwm.exe
    legends.exe
    Ehshell.exe
    EiB.exe
    episode.exe
    EverQuest2.exe
    Fable.exe
    FarCry.exe
    FEAR.exe
    FEARspdemo.exe
    FFXiBench.exe
    FFXiWinBench.exe
    fifa07*.exe
    fsx.exe
    FlatOutdemo.exe
    CMR5.exe
    FreeCell.exe
    fs9.exe
    game.dat
    GodFather.exe
    graw*.exe
    gt.exe
    GW.exe
    gwdev.exe
    H5_Game.exe
    halo.exe
    Hearts.exe
    hellgate*.exe
    HitmanBloodMoney.exe
    hl.exe
    hl2.exe
    InkBall.exe
    Inventor.exe
    iw3mp.exe
    iw3sp.exe
    KingKong*.exe
    KingKongDemo*.exe
    LegoStarWarsII.exe
    Lithtech.exe
    LockOn.exe
    LostPlanet*.exe
    Mahjong.exe
    Matrix.exe
    MaxPayne2.exe
    MaxPayne2Demo.exe
    Minesweeper.exe
    mm.exe
    Gothic3.exe
    mohpa.exe
    Morrowind.exe
    narnia.exe
    nba2005.exe
    nbalive06.exe
    NFSC.exe
    NFSC_demo.exe
    nhl06.exe
    nhl2007.exe
    NWN2*.exe
    oblivion.exe
    PainGame.exe
    Painkiller.exe
    PandoraMultiPlayerDemo.exe
    Pariah.exe
    patriots.exe
    pc_matador.exe
    PCMark04.exe
    PCMark05.exe
    pol.exe
    pop.exe
    pop2.exe
    pop3.exe
    primarysurf.exe
    PurblePlace.exe
    R6Vegas_Launcher.exe
    RaceDriver.exe
    RD2.exe
    RD2D.exe
    RD3.exe Age3.exe
    RelicCOH.exe
    RomeTW*.exe
    Sam2.exe
    Scarface.exe
    ShadowVault.exe
    sims.icd
    Sims2.exe
    Sims2EP1.exe
    Sims2EP2.exe
    SinEpisodes.exe
    Snowblind.exe
    Snowblind-Demo.exe
    Solitaire.exe
    speed.exe
    Speed2.exe
    Speed2demo.exe
    speedDemo.exe
    SpiderSolitaire.exe
    SplinterCell.exe
    SplinterCell2.exe
    SplinterCell3.exe
    SplinterCell4.exe
    starwars_pc.exe
    Suffering2*.exe
    SupremeCommander.exe
    Swat4.exe
    Swat4SPDemo.exe
    sweaw.exe
    SwgClient_r.exe
    TechDemo.exe
    TestDriveUnlimited.exe
    thrones.exe
    Timeshift*.exe
    TRAOD*.exe
    tribesv_?pdemo_en.exe
    trl.exe
    TV_CD_DVD.exe
    TW2004.exe
    TW2005.exe
    TW2007.exe
    USM.exe
    UT2003.exe
    UT2004.exe
    UT3*.exe
    w40k.exe
    Wargame-g4wlive.exe
    white.exe
    wic*.exe
    WoW.exe
    X2.exe
    X2-Demo.exe
    x3*.exe
    XPANDRALLY.exe
    XR_3DA.exe

  19. #69
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    Well your wrong and it is noticable.
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  20. #70
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    Am I the only one tired of "multi billion dollar" companies releasing products that are nowhere near ready or tested?!. Seriously I'm obviously biased with "idealistic" views, but damn, the amount of BS products released lately. Like to see the car industry adopt this method to improve profits.

    Haven't majority of these new gen PC products been delayed by large amounts of time in the first place?! Only to come out shoddy anyway?! meh........Maybe i should just blame the "media" department for getting carried away and never learning from its mistakes.

  21. #71
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    Unbelieveable statement by AMD/ATI!!!:
    http://www.pcgameshardware.de/aid,63...MD_und_Nvidia/


    Its in german, but basicaly they say they know about it, bit crossfire users are aiming for high frame rates and they (users) know how to achieve them, and micro-stuttering is almost not noticable there (so there is nothing to worry about...)

    So they no about it and it sounds as it absolutely does not bother them!



    Nvidia said it has to further investigate into the problem.

  22. #72
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    hes fully right, it's the same thing as i wanted to say, but well i didn't realised that many don't look at the thread title before posting.

    Of course you can have some CF stutters even with 1000fps, but these are not micro stuttering, which is ONLY some kind of unfluent frametimes.

    If you want to talk about other CF issues you better open another thread.
    System : E6600 @ 3150mhz, Gigabyte DS3, 4gb Infineon 667mhz, Amd-Ati X1900XT

  23. #73
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    I really want to apologize what I said. I didn't mean to upset or offense anybody. It's very hard to write in english and it is this language barrier which cause my sentences become too strict or even offensive.

    That list is from rage3d.com forum and it's said to be taken from leaked 8.1 driver (before WHQL 8.1 was not released yet). I really don't know how they dig it from the "driver-code" but anyway it seems to be real. Only game in that list is WiC which didn''t work when I checked. And of course crysis works only for bechmarking purposes because of this stuttering. I'm using 32bit XP so it can't be caused by DX10 which ati has said causes big problems with their driver team (Crysis+DX10).

    So, in short only game in that list is wic which doesn't work. And crysis which get "choked" by unusually low minimum framerate -which I think caused by this micro-stuttering.
    btw, I'm not ati emplyee. You should check what I've been wrote about CF and you can figure it out pretty clear.

    btw2 =)
    This maybe obvious, but seems that when you use high resolutions and/or AA+AF so your fps isn't very fast or steady anymore, this problem become more evident. I like to play my games so the MINIMUM fps never goes under 30 so I can't use 4xAA 16AF in almost any game. For example seeing people play CoD4 with 4xAA+16AF in high resolutions will look like there's something wrong in my system. I use 2xAA and thats max for 30-40fps/minimum throughout the game. But I became accustomed to 60fps using arcades way back in 90's.
    And wipeout! ...and my Sega Dreamcast!
    Last edited by L7R; 02-25-2008 at 08:34 AM.

  24. #74
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    OK, so does anyone have a high-speed camera?

    We need to film this shiet, I wanna see it inaction

  25. #75
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    I tried with my crappy camera which has 60fps mode. But it seems camera still smooth it out, so it isn't easy to see. Best if you could feel it like moving your mouse and watch what happens. I try to convert this 60fps movie to slow-motion.

    Crysis chokes up because of the vidram usage,
    Why it doesn't choke when using single card? Why min and max fps gets wild only when using CF/SLI. I don't know, but that doesn't seem plausable explanation.
    Last edited by L7R; 02-28-2008 at 04:33 AM.

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